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author | Melanie Thielker | 2008-10-22 03:32:45 +0000 |
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committer | Melanie Thielker | 2008-10-22 03:32:45 +0000 |
commit | f9b3ef32c620b5b46a43570cd47c5690c336b31c (patch) | |
tree | 13907e8772f4ef6d1f8b8ede40866c38dbd783a8 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Add a config option for filtering collisions. Sometimes, under load, this... (diff) | |
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Remove the gratuitious prim deletes caused by linking. This makes linking
a bit faster.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 50d0a72..0f96cf2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1880,7 +1880,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1880 | { | 1880 | { |
1881 | if (m_innerScene.DeleteSceneObject(uuid, resultOfLinkingObjects)) | 1881 | if (m_innerScene.DeleteSceneObject(uuid, resultOfLinkingObjects)) |
1882 | { | 1882 | { |
1883 | m_storageManager.DataStore.RemoveObject(uuid, m_regInfo.RegionID); | 1883 | if (!resultOfLinkingObjects) |
1884 | m_storageManager.DataStore.RemoveObject(uuid, | ||
1885 | m_regInfo.RegionID); | ||
1884 | return true; | 1886 | return true; |
1885 | } | 1887 | } |
1886 | 1888 | ||