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authorMW2008-02-15 12:39:45 +0000
committerMW2008-02-15 12:39:45 +0000
commit23c7c6dabde17130531c5a807f9f1cb621f400dd (patch)
tree11f3181b70a0742af97a8288c07f58d68d707c60 /OpenSim/Region/Environment/Scenes/Scene.cs
parentAdd Dr Scofield's name to CONTRIBUTORS (diff)
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Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not being persisted.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index eec51e6..708da15 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1422,6 +1422,7 @@ namespace OpenSim.Region.Environment.Scenes
1422 !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) 1422 !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance))
1423 { 1423 {
1424 //not found Appearance 1424 //not found Appearance
1425 m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis");
1425 byte[] visualParams; 1426 byte[] visualParams;
1426 AvatarWearable[] wearables; 1427 AvatarWearable[] wearables;
1427 AvatarFactoryModule.GetDefaultAvatarAppearance(out wearables, out visualParams); 1428 AvatarFactoryModule.GetDefaultAvatarAppearance(out wearables, out visualParams);