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authorTeravus Ovares2008-04-24 11:32:41 +0000
committerTeravus Ovares2008-04-24 11:32:41 +0000
commitaa8aee90a35458f1f601ca23e2298b212782d0a3 (patch)
tree37c2645867cba040a4ad7e32d1b5ccd56d155d87 /OpenSim/Region/Environment/Scenes/Scene.cs
parent* From: Alan M Webb <awebb.vnet.ibm.com> (diff)
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* Adds much better support for attachments that you right click on in world.
* Your friends can see your attachments now. People who appear in the sim after you've attached something can also see your attachments. * You can position & rotate your attachments now. Positions do *not* save. * You can detach attachments now the regular way. * Attachments do not cross into other regions with you..(this isn't too far off) * Updated ODE to not request terse updates on child prim.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index c41a445..21c8991 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1528,6 +1528,7 @@ namespace OpenSim.Region.Environment.Scenes
1528 client.OnRezObject += RezObject; 1528 client.OnRezObject += RezObject;
1529 client.OnRezSingleAttachmentFromInv += RezSingleAttachment; 1529 client.OnRezSingleAttachmentFromInv += RezSingleAttachment;
1530 client.OnObjectAttach += m_innerScene.AttachObject; 1530 client.OnObjectAttach += m_innerScene.AttachObject;
1531 client.OnObjectDetach += m_innerScene.DetachObject;
1531 client.OnNameFromUUIDRequest += CommsManager.HandleUUIDNameRequest; 1532 client.OnNameFromUUIDRequest += CommsManager.HandleUUIDNameRequest;
1532 client.OnObjectDescription += m_innerScene.PrimDescription; 1533 client.OnObjectDescription += m_innerScene.PrimDescription;
1533 client.OnObjectName += m_innerScene.PrimName; 1534 client.OnObjectName += m_innerScene.PrimName;