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author | Justin Clarke Casey | 2008-07-18 14:42:06 +0000 |
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committer | Justin Clarke Casey | 2008-07-18 14:42:06 +0000 |
commit | f8721c3c1cd5d4eb2827ea1cfd36e08f3a100345 (patch) | |
tree | 42bb436a664127499180789e76edacb8e021709a /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | force Culture to en-US in BaseHttpserver.HandleRequest() --- this (diff) | |
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* refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 4aa9cf9..bbb028d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1902,7 +1902,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1902 | m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor"); | 1902 | m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor"); |
1903 | if (XMLMethod == 0) | 1903 | if (XMLMethod == 0) |
1904 | { | 1904 | { |
1905 | m_serialiser.LoadGroupFromXml2(this, objXMLData); | 1905 | SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData); |
1906 | AddRestoredSceneObject(sceneObject, true, false); | ||
1906 | 1907 | ||
1907 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); | 1908 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); |
1908 | if (RootPrim != null) | 1909 | if (RootPrim != null) |