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authorJustin Clarke Casey2009-01-06 14:44:45 +0000
committerJustin Clarke Casey2009-01-06 14:44:45 +0000
commitfde6a1665cf052194c7480be01048bb4bb549d7e (patch)
tree876b961fc82e750adacea91f45f00c7ced20222a /OpenSim/Region/Environment/Scenes/Scene.cs
parent* refactor: call AddStreamHandler() directly via CommsManager (diff)
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* refactor: call AddHttpHandler() directly via CommsManager
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs15
1 files changed, 0 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d6b3f0e..480b750 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -4178,20 +4178,6 @@ namespace OpenSim.Region.Environment.Scenes
4178 4178
4179 #endregion 4179 #endregion
4180 4180
4181 #region BaseHTTPServer wrapper methods
4182
4183 public bool AddHTTPHandler(string method, GenericHTTPMethod handler)
4184 {
4185 return m_httpListener.AddHTTPHandler(method, handler);
4186 }
4187
4188 public void RemoveHTTPHandler(string httpMethod, string path)
4189 {
4190 m_httpListener.RemoveHTTPHandler(httpMethod, path);
4191 }
4192
4193 #endregion
4194
4195 #region Avatar Appearance Default 4181 #region Avatar Appearance Default
4196 4182
4197 public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) 4183 public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams)
@@ -4480,7 +4466,6 @@ namespace OpenSim.Region.Environment.Scenes
4480 4466
4481 protected internal void jointMoved(PhysicsJoint joint) 4467 protected internal void jointMoved(PhysicsJoint joint)
4482 { 4468 {
4483
4484 // m_parentScene.PhysicsScene.DumpJointInfo(); // non-thread-locked version; we should already be in a lock (OdeLock) when this callback is invoked 4469 // m_parentScene.PhysicsScene.DumpJointInfo(); // non-thread-locked version; we should already be in a lock (OdeLock) when this callback is invoked
4485 // FIXME: this causes a sequential lookup of all objects in the scene; use a dictionary 4470 // FIXME: this causes a sequential lookup of all objects in the scene; use a dictionary
4486 SceneObjectPart jointProxyObject = GetSceneObjectPart(joint.ObjectNameInScene); 4471 SceneObjectPart jointProxyObject = GetSceneObjectPart(joint.ObjectNameInScene);