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authorJustin Clarke Casey2008-02-08 22:39:08 +0000
committerJustin Clarke Casey2008-02-08 22:39:08 +0000
commitf05f583613850ef480d7be6a74220da0507e8b9b (patch)
tree480e50a550ea79e096b9c821eeacdef753afd5fa /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ... (diff)
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Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 3480530..3fafaf4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1445,7 +1445,10 @@ namespace OpenSim.Region.Environment.Scenes
1445 } 1445 }
1446 1446
1447 // Remove client agent from profile, so new logins will work 1447 // Remove client agent from profile, so new logins will work
1448 CommsManager.UserService.clearUserAgent(agentID); 1448 CommsManager.UserService.clearUserAgent(agentID);
1449
1450 //m_log.Info(String.Format("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)));
1451 //m_log.Info(String.Format("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)));
1449 } 1452 }
1450 1453
1451 public override void CloseAllAgents(uint circuitcode) 1454 public override void CloseAllAgents(uint circuitcode)