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author | Adam Frisby | 2007-12-04 08:18:09 +0000 |
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committer | Adam Frisby | 2007-12-04 08:18:09 +0000 |
commit | be7ae3dd3ecddc46390f40c0315ff84703c32e7a (patch) | |
tree | 30d4a2d345a71d4de360c79ba933c9a1c3b43feb /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Fixed compile issue. (diff) | |
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* Removed 12 compiler warnings.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 8fc04c4..e671038 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1068,7 +1068,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1068 | { | 1068 | { |
1069 | avatar.Close(); | 1069 | avatar.Close(); |
1070 | } | 1070 | } |
1071 | catch (System.NullReferenceException NE) | 1071 | catch (System.NullReferenceException) |
1072 | { | 1072 | { |
1073 | //We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway. | 1073 | //We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway. |
1074 | 1074 | ||