diff options
Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index a06679a..bb9fa61 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -55,8 +55,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
55 | protected Timer m_heartbeatTimer = new Timer(); | 55 | protected Timer m_heartbeatTimer = new Timer(); |
56 | protected Dictionary<LLUUID, ScenePresence> Avatars; | 56 | protected Dictionary<LLUUID, ScenePresence> Avatars; |
57 | protected Dictionary<LLUUID, SceneObject> Prims; | 57 | protected Dictionary<LLUUID, SceneObject> Prims; |
58 | private PhysicsScene phyScene; | 58 | protected PhysicsScene phyScene; |
59 | private float timeStep = 0.1f; | 59 | protected float timeStep = 0.1f; |
60 | private Random Rand = new Random(); | 60 | private Random Rand = new Random(); |
61 | private uint _primCount = 702000; | 61 | private uint _primCount = 702000; |
62 | private System.Threading.Mutex _primAllocateMutex = new Mutex(false); | 62 | private System.Threading.Mutex _primAllocateMutex = new Mutex(false); |