diff options
author | Jeff Ames | 2008-02-05 19:44:27 +0000 |
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committer | Jeff Ames | 2008-02-05 19:44:27 +0000 |
commit | 6ed5283bc06a62f38eb517e67b975832b603bf61 (patch) | |
tree | e5f635018789b73a99ddeca0883a68368fa5eece /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | Cut down on the number of packets sent during terraforming. Terraforming shou... (diff) | |
download | opensim-SC_OLD-6ed5283bc06a62f38eb517e67b975832b603bf61.zip opensim-SC_OLD-6ed5283bc06a62f38eb517e67b975832b603bf61.tar.gz opensim-SC_OLD-6ed5283bc06a62f38eb517e67b975832b603bf61.tar.bz2 opensim-SC_OLD-6ed5283bc06a62f38eb517e67b975832b603bf61.tar.xz |
Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 86 |
1 files changed, 37 insertions, 49 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 1d688e3..a724ac0 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -270,12 +270,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
270 | 270 | ||
271 | RegisterDefaultSceneEvents(); | 271 | RegisterDefaultSceneEvents(); |
272 | 272 | ||
273 | MainLog.Instance.Verbose("SCENE", "Creating new entitities instance"); | 273 | m_log.Info("[SCENE]: Creating new entitities instance"); |
274 | Entities = new Dictionary<LLUUID, EntityBase>(); | 274 | Entities = new Dictionary<LLUUID, EntityBase>(); |
275 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); | 275 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); |
276 | //m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 276 | //m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
277 | 277 | ||
278 | MainLog.Instance.Verbose("SCENE", "Creating LandMap"); | 278 | m_log.Info("[SCENE]: Creating LandMap"); |
279 | Terrain = new TerrainEngine((int) RegionInfo.RegionLocX, (int) RegionInfo.RegionLocY); | 279 | Terrain = new TerrainEngine((int) RegionInfo.RegionLocX, (int) RegionInfo.RegionLocY); |
280 | 280 | ||
281 | ScenePresence.LoadAnims(); | 281 | ScenePresence.LoadAnims(); |
@@ -365,16 +365,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
365 | { | 365 | { |
366 | // This means that we're not booted up completely yet. | 366 | // This means that we're not booted up completely yet. |
367 | // This shouldn't happen too often anymore. | 367 | // This shouldn't happen too often anymore. |
368 | MainLog.Instance.Error("SCENE", | 368 | m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); |
369 | "Couldn't inform client of regionup because we got a null reference exception"); | ||
370 | } | 369 | } |
371 | } | 370 | } |
372 | else | 371 | else |
373 | { | 372 | { |
374 | MainLog.Instance.Verbose("INTERGRID", | 373 | m_log.Info("[INTERGRID]: Got notice about far away Region: " + otherRegion.RegionName.ToString() + |
375 | "Got notice about far away Region: " + otherRegion.RegionName.ToString() + | 374 | " at (" + otherRegion.RegionLocX.ToString() + ", " + |
376 | " at (" + otherRegion.RegionLocX.ToString() + ", " + | 375 | otherRegion.RegionLocY.ToString() + ")"); |
377 | otherRegion.RegionLocY.ToString() + ")"); | ||
378 | } | 376 | } |
379 | } | 377 | } |
380 | return true; | 378 | return true; |
@@ -402,7 +400,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
402 | m_RestartTimerCounter = 0; | 400 | m_RestartTimerCounter = 0; |
403 | m_restartTimer.AutoReset = true; | 401 | m_restartTimer.AutoReset = true; |
404 | m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed); | 402 | m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed); |
405 | MainLog.Instance.Error("REGION", "Restarting Region in " + (seconds/60) + " minutes"); | 403 | m_log.Error("[REGION]: Restarting Region in " + (seconds/60) + " minutes"); |
406 | m_restartTimer.Start(); | 404 | m_restartTimer.Start(); |
407 | SendRegionMessageFromEstateTools(LLUUID.Random(), LLUUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in 2 Minutes"); | 405 | SendRegionMessageFromEstateTools(LLUUID.Random(), LLUUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in 2 Minutes"); |
408 | //SendGeneralAlert(RegionInfo.RegionName + ": Restarting in 2 Minutes"); | 406 | //SendGeneralAlert(RegionInfo.RegionName + ": Restarting in 2 Minutes"); |
@@ -436,9 +434,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
436 | // This causes the region to restart immediatley. | 434 | // This causes the region to restart immediatley. |
437 | public void RestartNow() | 435 | public void RestartNow() |
438 | { | 436 | { |
439 | MainLog.Instance.Error("REGION", "Closing"); | 437 | m_log.Error("[REGION]: Closing"); |
440 | Close(); | 438 | Close(); |
441 | MainLog.Instance.Error("REGION", "Firing Region Restart Message"); | 439 | m_log.Error("[REGION]: Firing Region Restart Message"); |
442 | base.Restart(0); | 440 | base.Restart(0); |
443 | } | 441 | } |
444 | 442 | ||
@@ -485,7 +483,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
485 | if (m_scripts_enabled != !ScriptEngine) | 483 | if (m_scripts_enabled != !ScriptEngine) |
486 | { | 484 | { |
487 | // Tedd! Here's the method to disable the scripting engine! | 485 | // Tedd! Here's the method to disable the scripting engine! |
488 | MainLog.Instance.Verbose("TOTEDD", "Here is the method to trigger disabling of the scripting engine"); | 486 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); |
489 | } | 487 | } |
490 | if (m_physics_enabled != !PhysicsEngine) | 488 | if (m_physics_enabled != !PhysicsEngine) |
491 | { | 489 | { |
@@ -498,7 +496,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
498 | // This is the method that shuts down the scene. | 496 | // This is the method that shuts down the scene. |
499 | public override void Close() | 497 | public override void Close() |
500 | { | 498 | { |
501 | MainLog.Instance.Warn("SCENE", "Closing down the single simulator: " + RegionInfo.RegionName); | 499 | m_log.Warn("[SCENE]: Closing down the single simulator: " + RegionInfo.RegionName); |
502 | // Kick all ROOT agents with the message, 'The simulator is going down' | 500 | // Kick all ROOT agents with the message, 'The simulator is going down' |
503 | ForEachScenePresence(delegate(ScenePresence avatar) | 501 | ForEachScenePresence(delegate(ScenePresence avatar) |
504 | { | 502 | { |
@@ -543,7 +541,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
543 | /// </summary> | 541 | /// </summary> |
544 | public void StartTimer() | 542 | public void StartTimer() |
545 | { | 543 | { |
546 | MainLog.Instance.Debug("SCENE", "Starting timer"); | 544 | m_log.Debug("[SCENE]: Starting timer"); |
547 | m_heartbeatTimer.Enabled = true; | 545 | m_heartbeatTimer.Enabled = true; |
548 | m_heartbeatTimer.Interval = (int) (m_timespan*1000); | 546 | m_heartbeatTimer.Interval = (int) (m_timespan*1000); |
549 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); | 547 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); |
@@ -649,7 +647,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
649 | } | 647 | } |
650 | catch (Exception e) | 648 | catch (Exception e) |
651 | { | 649 | { |
652 | MainLog.Instance.Error("Scene", "Failed with exception " + e.ToString()); | 650 | m_log.Error("[Scene]: Failed with exception " + e.ToString()); |
653 | } | 651 | } |
654 | finally | 652 | finally |
655 | { | 653 | { |
@@ -848,7 +846,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
848 | { | 846 | { |
849 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) | 847 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) |
850 | { | 848 | { |
851 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); | 849 | m_log.Info("[TERRAIN]: No default terrain. Generating a new terrain."); |
852 | Terrain.SetDefaultTerrain(); | 850 | Terrain.SetDefaultTerrain(); |
853 | 851 | ||
854 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 852 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
@@ -862,8 +860,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
862 | } | 860 | } |
863 | catch | 861 | catch |
864 | { | 862 | { |
865 | MainLog.Instance.Verbose("TERRAIN", | 863 | m_log.Info("[TERRAIN]: No terrain found in database or default. Generating a new terrain."); |
866 | "No terrain found in database or default. Generating a new terrain."); | ||
867 | Terrain.SetDefaultTerrain(); | 864 | Terrain.SetDefaultTerrain(); |
868 | } | 865 | } |
869 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 866 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
@@ -879,7 +876,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
879 | } | 876 | } |
880 | catch (Exception e) | 877 | catch (Exception e) |
881 | { | 878 | { |
882 | MainLog.Instance.Warn("terrain", "Scene.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | 879 | m_log.Warn("[terrain]: Scene.cs: LoadWorldMap() - Failed with exception " + e.ToString()); |
883 | } | 880 | } |
884 | } | 881 | } |
885 | 882 | ||
@@ -894,12 +891,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
894 | { | 891 | { |
895 | if (dGridSettings["allow_forceful_banlines"] != "TRUE") | 892 | if (dGridSettings["allow_forceful_banlines"] != "TRUE") |
896 | { | 893 | { |
897 | MainLog.Instance.Verbose("GRID", "Grid is disabling forceful parcel banlists"); | 894 | m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); |
898 | m_LandManager.allowedForcefulBans = false; | 895 | m_LandManager.allowedForcefulBans = false; |
899 | } | 896 | } |
900 | else | 897 | else |
901 | { | 898 | { |
902 | MainLog.Instance.Verbose("GRID", "Grid is allowing forceful parcel banlists"); | 899 | m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); |
903 | m_LandManager.allowedForcefulBans = true; | 900 | m_LandManager.allowedForcefulBans = true; |
904 | } | 901 | } |
905 | } | 902 | } |
@@ -929,7 +926,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
929 | 926 | ||
930 | public void loadAllLandObjectsFromStorage() | 927 | public void loadAllLandObjectsFromStorage() |
931 | { | 928 | { |
932 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); | 929 | m_log.Info("[SCENE]: Loading land objects from storage"); |
933 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); | 930 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); |
934 | 931 | ||
935 | if (landData.Count == 0) | 932 | if (landData.Count == 0) |
@@ -951,7 +948,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
951 | /// </summary> | 948 | /// </summary> |
952 | public virtual void LoadPrimsFromStorage(bool m_permissions) | 949 | public virtual void LoadPrimsFromStorage(bool m_permissions) |
953 | { | 950 | { |
954 | MainLog.Instance.Verbose("SCENE", "Loading objects from datastore"); | 951 | m_log.Info("[SCENE]: Loading objects from datastore"); |
955 | 952 | ||
956 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); | 953 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); |
957 | foreach (SceneObjectGroup group in PrimsFromDB) | 954 | foreach (SceneObjectGroup group in PrimsFromDB) |
@@ -964,7 +961,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
964 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 961 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
965 | } | 962 | } |
966 | 963 | ||
967 | MainLog.Instance.Verbose("SCENE", "Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 964 | m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
968 | } | 965 | } |
969 | 966 | ||
970 | 967 | ||
@@ -999,7 +996,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
999 | { | 996 | { |
1000 | pos = target.AbsolutePosition; | 997 | pos = target.AbsolutePosition; |
1001 | 998 | ||
1002 | //MainLog.Instance.Verbose("RAYTRACE", pos.ToString()); | 999 | //m_log.Info("[RAYTRACE]: " + pos.ToString()); |
1003 | //EntityIntersection rayTracing = null; | 1000 | //EntityIntersection rayTracing = null; |
1004 | //ScenePresence presence = ((ScenePresence)GetScenePresence(ownerID)); | 1001 | //ScenePresence presence = ((ScenePresence)GetScenePresence(ownerID)); |
1005 | //if (presence != null) | 1002 | //if (presence != null) |
@@ -1038,14 +1035,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1038 | 1035 | ||
1039 | //Vector3 RezPoint = Newpos; | 1036 | //Vector3 RezPoint = Newpos; |
1040 | 1037 | ||
1041 | //MainLog.Instance.Verbose("REZINFO", "Possible Rez Point:" + RezPoint.ToString()); | 1038 | //m_log.Info("[REZINFO]: Possible Rez Point:" + RezPoint.ToString()); |
1042 | //pos = new LLVector3(RezPoint.x, RezPoint.y, RezPoint.z); | 1039 | //pos = new LLVector3(RezPoint.x, RezPoint.y, RezPoint.z); |
1043 | //} | 1040 | //} |
1044 | 1041 | ||
1045 | |||
1046 | |||
1047 | |||
1048 | |||
1049 | return pos; | 1042 | return pos; |
1050 | } | 1043 | } |
1051 | else | 1044 | else |
@@ -1061,18 +1054,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1061 | pos = RayEnd; | 1054 | pos = RayEnd; |
1062 | return pos; | 1055 | return pos; |
1063 | } | 1056 | } |
1064 | |||
1065 | } | 1057 | } |
1066 | 1058 | ||
1067 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, | 1059 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, |
1068 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 1060 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, |
1069 | byte RayEndIsIntersection) | 1061 | byte RayEndIsIntersection) |
1070 | { | 1062 | { |
1071 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); | 1063 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); |
1072 | 1064 | ||
1073 | |||
1074 | |||
1075 | |||
1076 | if (PermissionsMngr.CanRezObject(ownerID, pos)) | 1065 | if (PermissionsMngr.CanRezObject(ownerID, pos)) |
1077 | { | 1066 | { |
1078 | // rez ON the ground, not IN the ground | 1067 | // rez ON the ground, not IN the ground |
@@ -1364,7 +1353,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1364 | } | 1353 | } |
1365 | catch (Exception e) | 1354 | catch (Exception e) |
1366 | { | 1355 | { |
1367 | MainLog.Instance.Error("Scene.cs:RemoveClient exception: " + e.ToString()); | 1356 | m_log.Error("Scene.cs:RemoveClient exception: " + e.ToString()); |
1368 | } | 1357 | } |
1369 | 1358 | ||
1370 | // Remove client agent from profile, so new logins will work | 1359 | // Remove client agent from profile, so new logins will work |
@@ -1474,7 +1463,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1474 | 1463 | ||
1475 | if (m_capsHandlers.ContainsKey(agent.AgentID)) | 1464 | if (m_capsHandlers.ContainsKey(agent.AgentID)) |
1476 | { | 1465 | { |
1477 | //MainLog.Instance.Warn("client", "Adding duplicate CAPS entry for user " + | 1466 | //m_log.Warn("[client]: Adding duplicate CAPS entry for user " + |
1478 | // agent.AgentID.ToString()); | 1467 | // agent.AgentID.ToString()); |
1479 | try | 1468 | try |
1480 | { | 1469 | { |
@@ -1514,8 +1503,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1514 | } | 1503 | } |
1515 | catch (Exception e) | 1504 | catch (Exception e) |
1516 | { | 1505 | { |
1517 | MainLog.Instance.Verbose("SCENE", "Unable to do Agent Crossing."); | 1506 | m_log.Info("[SCENE]: Unable to do Agent Crossing."); |
1518 | MainLog.Instance.Debug("SCENE", e.ToString()); | 1507 | m_log.Debug("[SCENE]: " + e.ToString()); |
1519 | } | 1508 | } |
1520 | //m_innerScene.SwapRootChildAgent(false); | 1509 | //m_innerScene.SwapRootChildAgent(false); |
1521 | } | 1510 | } |
@@ -2158,14 +2147,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2158 | switch (showWhat) | 2147 | switch (showWhat) |
2159 | { | 2148 | { |
2160 | case "users": | 2149 | case "users": |
2161 | MainLog.Instance.Error("Current Region: " + RegionInfo.RegionName); | 2150 | m_log.Error("Current Region: " + RegionInfo.RegionName); |
2162 | MainLog.Instance.Error( | 2151 | m_log.Error( |
2163 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", | 2152 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", |
2164 | "Agent ID", "Session ID", "Circuit", "IP", "World")); | 2153 | "Agent ID", "Session ID", "Circuit", "IP", "World")); |
2165 | 2154 | ||
2166 | foreach (ScenePresence scenePrescence in GetAvatars()) | 2155 | foreach (ScenePresence scenePrescence in GetAvatars()) |
2167 | { | 2156 | { |
2168 | MainLog.Instance.Error( | 2157 | m_log.Error( |
2169 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", | 2158 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", |
2170 | scenePrescence.Firstname, | 2159 | scenePrescence.Firstname, |
2171 | scenePrescence.Lastname, | 2160 | scenePrescence.Lastname, |
@@ -2177,12 +2166,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2177 | } | 2166 | } |
2178 | break; | 2167 | break; |
2179 | case "modules": | 2168 | case "modules": |
2180 | MainLog.Instance.Error("The currently loaded modules in " + RegionInfo.RegionName + " are:"); | 2169 | m_log.Error("The currently loaded modules in " + RegionInfo.RegionName + " are:"); |
2181 | foreach (IRegionModule module in Modules.Values) | 2170 | foreach (IRegionModule module in Modules.Values) |
2182 | { | 2171 | { |
2183 | if (!module.IsSharedModule) | 2172 | if (!module.IsSharedModule) |
2184 | { | 2173 | { |
2185 | MainLog.Instance.Error("Region Module: " + module.Name); | 2174 | m_log.Error("Region Module: " + module.Name); |
2186 | } | 2175 | } |
2187 | } | 2176 | } |
2188 | break; | 2177 | break; |
@@ -2250,11 +2239,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
2250 | /// | 2239 | /// |
2251 | /// </summary> | 2240 | /// </summary> |
2252 | /// <param name="scriptEngine"></param> | 2241 | /// <param name="scriptEngine"></param> |
2253 | /// <param name="logger"></param> | 2242 | public void AddScriptEngine(ScriptEngineInterface scriptEngine) |
2254 | public void AddScriptEngine(ScriptEngineInterface scriptEngine, LogBase logger) | ||
2255 | { | 2243 | { |
2256 | ScriptEngines.Add(scriptEngine); | 2244 | ScriptEngines.Add(scriptEngine); |
2257 | scriptEngine.InitializeEngine(this, logger); | 2245 | scriptEngine.InitializeEngine(this); |
2258 | } | 2246 | } |
2259 | 2247 | ||
2260 | public void TriggerObjectChanged(uint localID, uint change) | 2248 | public void TriggerObjectChanged(uint localID, uint change) |
@@ -2372,7 +2360,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2372 | } | 2360 | } |
2373 | catch (Exception e) | 2361 | catch (Exception e) |
2374 | { | 2362 | { |
2375 | MainLog.Instance.Verbose("BUG", e.ToString()); | 2363 | m_log.Info("[BUG]: " + e.ToString()); |
2376 | } | 2364 | } |
2377 | } | 2365 | } |
2378 | } | 2366 | } |