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authorJustin Clarke Casey2008-06-21 20:12:01 +0000
committerJustin Clarke Casey2008-06-21 20:12:01 +0000
commite19a76377c561df939df512fdaeb6d4e830eb68a (patch)
tree34498d3a36542a1c286e729481a429422893e0ba /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Remove a bug I created in r5171 where taking an object would terminate the ... (diff)
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* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index aa74072..4cf1ea4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1670,7 +1670,7 @@ namespace OpenSim.Region.Environment.Scenes
1670 /// <param name="group"></param> 1670 /// <param name="group"></param>
1671 public void DeleteSceneObject(SceneObjectGroup group) 1671 public void DeleteSceneObject(SceneObjectGroup group)
1672 { 1672 {
1673 SceneObjectPart rootPart = (group).GetChildPart(group.UUID); 1673 SceneObjectPart rootPart = group.GetChildPart(group.UUID);
1674 1674
1675 if (rootPart.PhysActor != null) 1675 if (rootPart.PhysActor != null)
1676 { 1676 {
@@ -1685,7 +1685,6 @@ namespace OpenSim.Region.Environment.Scenes
1685 } 1685 }
1686 1686
1687 group.DeleteGroup(); 1687 group.DeleteGroup();
1688 group.DeleteParts();
1689 } 1688 }
1690 1689
1691 /// <summary> 1690 /// <summary>