diff options
Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 39584ad..70aead3 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -550,7 +550,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
550 | m_estateManager.sendRegionHandshake(client); | 550 | m_estateManager.sendRegionHandshake(client); |
551 | CreateAndAddScenePresence(client); | 551 | CreateAndAddScenePresence(client); |
552 | m_LandManager.sendParcelOverlay(client); | 552 | m_LandManager.sendParcelOverlay(client); |
553 | //commsManager.UserProfiles.AddNewUser(client.AgentId); | 553 | // commsManager.UserProfiles.AddNewUser(client.AgentId); |
554 | } | 554 | } |
555 | 555 | ||
556 | protected virtual void SubscribeToClientEvents(IClientAPI client) | 556 | protected virtual void SubscribeToClientEvents(IClientAPI client) |
@@ -576,6 +576,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
576 | client.OnObjectSelect += SelectPrim; | 576 | client.OnObjectSelect += SelectPrim; |
577 | client.OnObjectDeselect += DeselectPrim; | 577 | client.OnObjectDeselect += DeselectPrim; |
578 | client.OnGrapUpdate += MoveObject; | 578 | client.OnGrapUpdate += MoveObject; |
579 | client.OnDeRezObject += DeRezObject; | ||
579 | client.OnNameFromUUIDRequest += commsManager.HandleUUIDNameRequest; | 580 | client.OnNameFromUUIDRequest += commsManager.HandleUUIDNameRequest; |
580 | client.OnObjectDescription += PrimDescription; | 581 | client.OnObjectDescription += PrimDescription; |
581 | client.OnObjectName += PrimName; | 582 | client.OnObjectName += PrimName; |