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authorSean Dague2008-05-15 20:25:42 +0000
committerSean Dague2008-05-15 20:25:42 +0000
commit4a9ee9f870b53abbc5ba8814c35d694c3fd186a1 (patch)
treefdda61e205703df149540656660e1efcd1f079f8 /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Removing NUnit tests from CI build server temporarily while we work out wha... (diff)
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testing avatar appearance as a user service
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs22
1 files changed, 12 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 51f2942..1964ef4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1797,16 +1797,18 @@ namespace OpenSim.Region.Environment.Scenes
1797 1797
1798 protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) 1798 protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance)
1799 { 1799 {
1800 if (m_AvatarFactory == null || 1800 appearance = CommsManager.UserService.GetUserAppearance(client.AgentId);
1801 !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) 1801
1802 { 1802 // if (m_AvatarFactory == null ||
1803 //not found Appearance 1803 // !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance))
1804 m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis"); 1804 // {
1805 byte[] visualParams; 1805 // //not found Appearance
1806 AvatarWearable[] wearables; 1806 // m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis");
1807 GetDefaultAvatarAppearance(out wearables, out visualParams); 1807 // byte[] visualParams;
1808 appearance = new AvatarAppearance(client.AgentId, wearables, visualParams); 1808 // AvatarWearable[] wearables;
1809 } 1809 // GetDefaultAvatarAppearance(out wearables, out visualParams);
1810 // appearance = new AvatarAppearance(client.AgentId, wearables, visualParams);
1811 // }
1810 } 1812 }
1811 1813
1812 /// <summary> 1814 /// <summary>