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authorAdam Frisby2007-07-21 07:29:37 +0000
committerAdam Frisby2007-07-21 07:29:37 +0000
commit2c90c6102037e0b0332fd8fe2a48627dee80158a (patch)
tree87b557a68ba87e8bd34302705e3724556752a391 /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Issue#209 - Terrain Hills Patch (Thanks Babblefrog) (diff)
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* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Thanks Babblefrog)
* Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn) * Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs24
1 files changed, 23 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index a660d82..acd7f3f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -235,6 +235,27 @@ namespace OpenSim.Region.Environment.Scenes
235 storageCount = 0; 235 storageCount = 0;
236 } 236 }
237 237
238 if (Terrain.tainted > 0)
239 {
240 lock (m_syncRoot)
241 {
242 phyScene.SetTerrain(Terrain.getHeights1D());
243 }
244
245 storageManager.DataStore.StoreTerrain(Terrain.getHeights2DD());
246
247 ForEachScenePresence(delegate(ScenePresence presence)
248 {
249 SendLayerData(presence.ControllingClient);
250 });
251
252 foreach (LLUUID UUID in Entities.Keys)
253 {
254 Entities[UUID].LandRenegerated();
255 }
256 Terrain.tainted = 0;
257 }
258
238 landPrimCheckCount++; 259 landPrimCheckCount++;
239 if (landPrimCheckCount > 50) //check every 5 seconds for tainted prims 260 if (landPrimCheckCount > 50) //check every 5 seconds for tainted prims
240 { 261 {
@@ -559,6 +580,7 @@ namespace OpenSim.Region.Environment.Scenes
559 client.OnObjectName += PrimName; 580 client.OnObjectName += PrimName;
560 client.OnLinkObjects += LinkObjects; 581 client.OnLinkObjects += LinkObjects;
561 client.OnObjectDuplicate += DuplicateObject; 582 client.OnObjectDuplicate += DuplicateObject;
583 client.OnModifyTerrain += ModifyTerrain;
562 584
563 client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_LandManager.handleParcelPropertiesRequest); 585 client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_LandManager.handleParcelPropertiesRequest);
564 client.OnParcelDivideRequest += new ParcelDivideRequest(m_LandManager.handleParcelDivideRequest); 586 client.OnParcelDivideRequest += new ParcelDivideRequest(m_LandManager.handleParcelDivideRequest);
@@ -969,4 +991,4 @@ namespace OpenSim.Region.Environment.Scenes
969 } 991 }
970 #endregion 992 #endregion
971 } 993 }
972} \ No newline at end of file 994}