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authorBrian McBee2007-12-08 20:41:37 +0000
committerBrian McBee2007-12-08 20:41:37 +0000
commit383eccc543e402710bb48802c6951b94d185a6a8 (patch)
tree17b1730a5e6bc3783d54e3cf0166da2196f8a9a5 /OpenSim/Region/Environment/Scenes/Scene.cs
parentAllow moving, deleting, and restoring objects in inventory. (diff)
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hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region.
Also: it appeared to work the first try, so I have probably done something horribly wrong.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index eb8a6a2..6bdb8a3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -971,7 +971,8 @@ namespace OpenSim.Region.Environment.Scenes
971 971
972 client.OnCreateNewInventoryItem += CreateNewInventoryItem; 972 client.OnCreateNewInventoryItem += CreateNewInventoryItem;
973 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; 973 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder;
974 client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFecthInventoryDescendents; 974 client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents;
975 client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents;
975 client.OnRequestTaskInventory += RequestTaskInventory; 976 client.OnRequestTaskInventory += RequestTaskInventory;
976 client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; 977 client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory;
977 client.OnUpdateInventoryItem += UpdateInventoryItemAsset; 978 client.OnUpdateInventoryItem += UpdateInventoryItemAsset;