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author | Adam Frisby | 2007-12-04 10:13:13 +0000 |
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committer | Adam Frisby | 2007-12-04 10:13:13 +0000 |
commit | 91c1e8a7347cd4909a3fa0c6be78bfb9ba9519f0 (patch) | |
tree | 7197561681677d4bd7202d9c7a49757b28bccd04 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | removed old svn eol-style property (diff) | |
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* Fixed a whole bunch of console messages.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e671038..f9cace2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -239,12 +239,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
239 | 239 | ||
240 | RegisterDefaultSceneEvents(); | 240 | RegisterDefaultSceneEvents(); |
241 | 241 | ||
242 | MainLog.Instance.Verbose("Creating new entitities instance"); | 242 | MainLog.Instance.Verbose("SCENE", "Creating new entitities instance"); |
243 | Entities = new Dictionary<LLUUID, EntityBase>(); | 243 | Entities = new Dictionary<LLUUID, EntityBase>(); |
244 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); | 244 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); |
245 | m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 245 | m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
246 | 246 | ||
247 | MainLog.Instance.Verbose("Creating LandMap"); | 247 | MainLog.Instance.Verbose("SCENE", "Creating LandMap"); |
248 | Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY); | 248 | Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY); |
249 | 249 | ||
250 | ScenePresence.LoadAnims(); | 250 | ScenePresence.LoadAnims(); |
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
727 | /// </summary> | 727 | /// </summary> |
728 | public virtual void LoadPrimsFromStorage(bool m_permissions) | 728 | public virtual void LoadPrimsFromStorage(bool m_permissions) |
729 | { | 729 | { |
730 | MainLog.Instance.Verbose("Loading objects from datastore"); | 730 | MainLog.Instance.Verbose("SCENE", "Loading objects from datastore"); |
731 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); | 731 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); |
732 | foreach (SceneObjectGroup prim in PrimsFromDB) | 732 | foreach (SceneObjectGroup prim in PrimsFromDB) |
733 | { | 733 | { |
@@ -759,7 +759,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
759 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); | 759 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); |
760 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 760 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
761 | } | 761 | } |
762 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 762 | MainLog.Instance.Verbose("SCENE", "Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
763 | } | 763 | } |
764 | 764 | ||
765 | 765 | ||