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authorJustin Clarke Casey2008-06-17 17:23:00 +0000
committerJustin Clarke Casey2008-06-17 17:23:00 +0000
commit33d32355a1712e53f402eab1aa4818712f6f5f2c (patch)
tree67196be9550d26bad6deeff5e485094dc8619e44 /OpenSim/Region/Environment/Scenes/Scene.cs
parentUpdate svn properties. (diff)
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* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromXml2()
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index e274139..b39e08d 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -79,7 +79,12 @@ namespace OpenSim.Region.Environment.Scenes
79 private int m_timePhase = 24; 79 private int m_timePhase = 24;
80 80
81 private readonly Mutex updateLock; 81 private readonly Mutex updateLock;
82
83 /// <summary>
84 /// Are we applying physics to any of the prims in this scene?
85 /// </summary>
82 public bool m_physicalPrim; 86 public bool m_physicalPrim;
87
83 public bool m_seeIntoRegionFromNeighbor; 88 public bool m_seeIntoRegionFromNeighbor;
84 public int MaxUndoCount = 5; 89 public int MaxUndoCount = 5;
85 private int m_RestartTimerCounter; 90 private int m_RestartTimerCounter;