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authorMW2008-06-25 19:33:19 +0000
committerMW2008-06-25 19:33:19 +0000
commit7a9922af27658ac570517df530dd7c2cf6d6dded (patch)
treef086664feaf6e917184b929bfc111e901f4359bc /OpenSim/Region/Environment/Scenes/Scene.cs
parentmake lots of properties virtual, which lets nhibernate do (diff)
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Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index bbef28f..c7de419 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -101,6 +101,11 @@ namespace OpenSim.Region.Environment.Scenes
101 101
102 protected SceneCommunicationService m_sceneGridService; 102 protected SceneCommunicationService m_sceneGridService;
103 103
104 public SceneCommunicationService SceneGridService
105 {
106 get { return m_sceneGridService; }
107 }
108
104 /// <summary> 109 /// <summary>
105 /// Each agent has its own capabilities handler. 110 /// Each agent has its own capabilities handler.
106 /// </summary> 111 /// </summary>