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authorMW2007-07-14 13:18:02 +0000
committerMW2007-07-14 13:18:02 +0000
commita04602d9c136b882a6c72d4c3c09c3ca0d526c37 (patch)
tree5ff7df736ea67a6ab7830fa0d41a85610d900bbb /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parent*Moved the OnSignificantClientMovement event to ScenePresence. (diff)
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Added AddPreCompiledScript method to ScriptManager.
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index f9b3145..bf98b0d 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -146,6 +146,7 @@ namespace OpenSim.Region.Environment.Scenes
146 avatar = this.Avatars[fromAgentID]; 146 avatar = this.Avatars[fromAgentID];
147 fromPos = avatar.Pos; 147 fromPos = avatar.Pos;
148 fromName = avatar.firstname + " " + avatar.lastname; 148 fromName = avatar.firstname + " " + avatar.lastname;
149 avatar = null;
149 } 150 }
150 151
151 m_clientManager.ForEachClient(delegate(IClientAPI client) 152 m_clientManager.ForEachClient(delegate(IClientAPI client)