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authormingchen2008-05-08 19:37:57 +0000
committermingchen2008-05-08 19:37:57 +0000
commit6c71a04da8150f7948df7a43f532e525d44cc4e7 (patch)
treee9ed76fd72fa84f9aad4ff5dec66972e08e93b82 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parent* Committing an extra bit of permissions for attaching to ensure that the per... (diff)
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*Added all the permission checks to the sceneexternalchecks and modified permission module to follow this.
*This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index fb043b7..f55d822 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Scenes
85 if (((SceneObjectGroup) ent).LocalId == primLocalID) 85 if (((SceneObjectGroup) ent).LocalId == primLocalID)
86 { 86 {
87 // A prim is only tainted if it's allowed to be edited by the person clicking it. 87 // A prim is only tainted if it's allowed to be edited by the person clicking it.
88 if (Permissions.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || Permissions.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) 88 if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId))
89 { 89 {
90 ((SceneObjectGroup) ent).GetProperties(remoteClient); 90 ((SceneObjectGroup) ent).GetProperties(remoteClient);
91 ((SceneObjectGroup) ent).IsSelected = true; 91 ((SceneObjectGroup) ent).IsSelected = true;
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Scenes
112 { 112 {
113 if (((SceneObjectGroup) ent).LocalId == primLocalID) 113 if (((SceneObjectGroup) ent).LocalId == primLocalID)
114 { 114 {
115 if (Permissions.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || Permissions.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) 115 if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId))
116 { 116 {
117 ((SceneObjectGroup) ent).IsSelected = false; 117 ((SceneObjectGroup) ent).IsSelected = false;
118 LandChannel.SetPrimsTainted(); 118 LandChannel.SetPrimsTainted();