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authorMW2007-07-09 15:59:35 +0000
committerMW2007-07-09 15:59:35 +0000
commit93f3ef7e0d1c7d8b9c578ffdf4e45d9c0d2dde6c (patch)
tree1b37d82af9a545e32922fff52c33b046bb6accb4 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parent* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c... (diff)
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Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
Disabled CAPS asset uploading as it seems it now crashes the server.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 35e0ea6..6dc9968 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -438,7 +438,7 @@ namespace OpenSim.Region.Environment.Scenes
438 prim = ((SceneObject)ent).HasChildPrim(localID); 438 prim = ((SceneObject)ent).HasChildPrim(localID);
439 if (prim != null) 439 if (prim != null)
440 { 440 {
441 prim.UpdatePosition(pos); 441 prim.UpdateGroupPosition(pos);
442 break; 442 break;
443 } 443 }
444 } 444 }
@@ -502,7 +502,7 @@ namespace OpenSim.Region.Environment.Scenes
502 prim = ((SceneObject)ent).HasChildPrim(localID); 502 prim = ((SceneObject)ent).HasChildPrim(localID);
503 if (prim != null) 503 if (prim != null)
504 { 504 {
505 prim.UpdateRotation(rot); 505 prim.UpdateGroupRotation(rot);
506 break; 506 break;
507 } 507 }
508 } 508 }