diff options
*Refactor of the LandManagementModule that allows OpenSim to run without it
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 9eb86cb..788e80a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
86 | // A prim is only tainted if it's allowed to be edited by the person clicking it. | 86 | // A prim is only tainted if it's allowed to be edited by the person clicking it. |
87 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) | 87 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) |
88 | { | 88 | { |
89 | LandChannel.SetPrimsTainted(); | 89 | EventManager.TriggerParcelPrimCountTainted(); |
90 | } | 90 | } |
91 | break; | 91 | break; |
92 | } | 92 | } |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
113 | ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate(); | 113 | ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate(); |
114 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) | 114 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) |
115 | { | 115 | { |
116 | LandChannel.SetPrimsTainted(); | 116 | EventManager.TriggerParcelPrimCountTainted(); |
117 | break; | 117 | break; |
118 | } | 118 | } |
119 | } | 119 | } |