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author | Justin Clarke Casey | 2008-11-28 17:18:10 +0000 |
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committer | Justin Clarke Casey | 2008-11-28 17:18:10 +0000 |
commit | df9b0e9e1131cd3fd9b0361d4d75c7242e04d848 (patch) | |
tree | 1acbd9fa0ddfaf0784c82651bc4693377d33a0df /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * minor: remove unused JId class (diff) | |
download | opensim-SC_OLD-df9b0e9e1131cd3fd9b0361d4d75c7242e04d848.zip opensim-SC_OLD-df9b0e9e1131cd3fd9b0361d4d75c7242e04d848.tar.gz opensim-SC_OLD-df9b0e9e1131cd3fd9b0361d4d75c7242e04d848.tar.bz2 opensim-SC_OLD-df9b0e9e1131cd3fd9b0361d4d75c7242e04d848.tar.xz |
* refactor: Replace derez destiation magic numbers with an enumeration
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 77ac121..113b16c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
43 | public partial class Scene | 43 | public partial class Scene |
44 | { | 44 | { |
45 | private static readonly ILog m_log | 45 | private static readonly ILog m_log |
46 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Allows asynchronous derezzing of objects from the scene into a client's inventory. | 49 | /// Allows asynchronous derezzing of objects from the scene into a client's inventory. |
@@ -1543,10 +1543,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1543 | /// <summary> | 1543 | /// <summary> |
1544 | /// Called when an object is removed from the environment into inventory. | 1544 | /// Called when an object is removed from the environment into inventory. |
1545 | /// </summary> | 1545 | /// </summary> |
1546 | /// <param name="packet"></param> | ||
1547 | /// <param name="remoteClient"></param> | 1546 | /// <param name="remoteClient"></param> |
1547 | /// <param name="localID"></param> | ||
1548 | /// <param name="groupID"></param> | ||
1549 | /// <param name="action"></param> | ||
1550 | /// <param name="destinationID"></param> | ||
1548 | public virtual void DeRezObject(IClientAPI remoteClient, uint localID, | 1551 | public virtual void DeRezObject(IClientAPI remoteClient, uint localID, |
1549 | UUID groupID, byte destination, UUID destinationID) | 1552 | UUID groupID, DeRezAction action, UUID destinationID) |
1550 | { | 1553 | { |
1551 | SceneObjectPart part = GetSceneObjectPart(localID); | 1554 | SceneObjectPart part = GetSceneObjectPart(localID); |
1552 | if (part == null) | 1555 | if (part == null) |
@@ -1564,20 +1567,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1564 | bool permissionToTake = false; | 1567 | bool permissionToTake = false; |
1565 | bool permissionToDelete = false; | 1568 | bool permissionToDelete = false; |
1566 | 1569 | ||
1567 | if (destination == 1) // Take Copy | 1570 | if (action == DeRezAction.TakeCopy) |
1568 | { | 1571 | { |
1569 | permissionToTake = | 1572 | permissionToTake = |
1570 | Permissions.CanTakeCopyObject( | 1573 | Permissions.CanTakeCopyObject( |
1571 | grp.UUID, | 1574 | grp.UUID, |
1572 | remoteClient.AgentId); | 1575 | remoteClient.AgentId); |
1573 | } | 1576 | } |
1574 | else if (destination == 5) // God take copy | 1577 | else if (action == DeRezAction.GodTakeCopy) |
1575 | { | 1578 | { |
1576 | permissionToTake = | 1579 | permissionToTake = |
1577 | Permissions.IsGod( | 1580 | Permissions.IsGod( |
1578 | remoteClient.AgentId); | 1581 | remoteClient.AgentId); |
1579 | } | 1582 | } |
1580 | else if (destination == 4) // Take | 1583 | else if (action == DeRezAction.Take) |
1581 | { | 1584 | { |
1582 | permissionToTake = | 1585 | permissionToTake = |
1583 | Permissions.CanTakeObject( | 1586 | Permissions.CanTakeObject( |
@@ -1587,7 +1590,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1587 | //If they can take, they can delete! | 1590 | //If they can take, they can delete! |
1588 | permissionToDelete = permissionToTake; | 1591 | permissionToDelete = permissionToTake; |
1589 | } | 1592 | } |
1590 | else if (destination == 6) //Delete | 1593 | else if (action == DeRezAction.Delete) |
1591 | { | 1594 | { |
1592 | permissionToTake = | 1595 | permissionToTake = |
1593 | Permissions.CanDeleteObject( | 1596 | Permissions.CanDeleteObject( |
@@ -1598,7 +1601,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1598 | grp.UUID, | 1601 | grp.UUID, |
1599 | remoteClient.AgentId); | 1602 | remoteClient.AgentId); |
1600 | } | 1603 | } |
1601 | else if (destination == 9) //Return | 1604 | else if (action == DeRezAction.Return) |
1602 | { | 1605 | { |
1603 | if (remoteClient != null) | 1606 | if (remoteClient != null) |
1604 | { | 1607 | { |
@@ -1625,7 +1628,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1625 | if (permissionToTake) | 1628 | if (permissionToTake) |
1626 | { | 1629 | { |
1627 | m_asyncSceneObjectDeleter.DeleteToInventory( | 1630 | m_asyncSceneObjectDeleter.DeleteToInventory( |
1628 | destination, destinationID, grp, remoteClient, | 1631 | action, destinationID, grp, remoteClient, |
1629 | permissionToDelete); | 1632 | permissionToDelete); |
1630 | } | 1633 | } |
1631 | else if (permissionToDelete) | 1634 | else if (permissionToDelete) |
@@ -1638,13 +1641,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1638 | /// Delete a scene object from a scene and place in the given avatar's inventory. | 1641 | /// Delete a scene object from a scene and place in the given avatar's inventory. |
1639 | /// Returns the UUID of the newly created asset. | 1642 | /// Returns the UUID of the newly created asset. |
1640 | /// </summary> | 1643 | /// </summary> |
1641 | /// <param name="DeRezPacket"></param> | 1644 | /// <param name="action"></param> |
1642 | /// <param name="selectedEnt"></param> | ||
1643 | /// <param name="remoteClient"> </param> | ||
1644 | /// <param name="objectGroup"></param> | ||
1645 | /// <param name="folderID"></param> | 1645 | /// <param name="folderID"></param> |
1646 | /// <param name="permissionToDelete"></param> | 1646 | /// <param name="objectGroup"></param> |
1647 | public virtual UUID DeleteToInventory(int destination, UUID folderID, | 1647 | /// <param name="remoteClient"> </param> |
1648 | public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, | ||
1648 | SceneObjectGroup objectGroup, IClientAPI remoteClient) | 1649 | SceneObjectGroup objectGroup, IClientAPI remoteClient) |
1649 | { | 1650 | { |
1650 | UUID assetID = UUID.Zero; | 1651 | UUID assetID = UUID.Zero; |
@@ -1671,7 +1672,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1671 | // If we're returning someone's item, it goes back to the | 1672 | // If we're returning someone's item, it goes back to the |
1672 | // owner's Lost And Found folder. | 1673 | // owner's Lost And Found folder. |
1673 | 1674 | ||
1674 | if (folderID == UUID.Zero || (destination == 6 && | 1675 | if (folderID == UUID.Zero || (action == DeRezAction.Delete && |
1675 | objectGroup.OwnerID != remoteClient.AgentId)) | 1676 | objectGroup.OwnerID != remoteClient.AgentId)) |
1676 | { | 1677 | { |
1677 | InventoryFolderBase folder = | 1678 | InventoryFolderBase folder = |
@@ -1708,8 +1709,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1708 | InventoryItemBase item = new InventoryItemBase(); | 1709 | InventoryItemBase item = new InventoryItemBase(); |
1709 | item.Creator = objectGroup.RootPart.CreatorID; | 1710 | item.Creator = objectGroup.RootPart.CreatorID; |
1710 | 1711 | ||
1711 | if (destination == 1 || | 1712 | if (action == DeRezAction.TakeCopy || action == DeRezAction.Take) |
1712 | destination == 4)// Take / Copy | ||
1713 | item.Owner = remoteClient.AgentId; | 1713 | item.Owner = remoteClient.AgentId; |
1714 | else // Delete / Return | 1714 | else // Delete / Return |
1715 | item.Owner = objectGroup.OwnerID; | 1715 | item.Owner = objectGroup.OwnerID; |
@@ -2215,7 +2215,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2215 | { | 2215 | { |
2216 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | 2216 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); |
2217 | DeRezObject(null, grp.RootPart.LocalId, | 2217 | DeRezObject(null, grp.RootPart.LocalId, |
2218 | grp.RootPart.GroupID, 9, UUID.Zero); | 2218 | grp.RootPart.GroupID, DeRezAction.Return, UUID.Zero); |
2219 | } | 2219 | } |
2220 | return true; | 2220 | return true; |
2221 | } | 2221 | } |