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author | Sean Dague | 2008-05-20 16:19:35 +0000 |
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committer | Sean Dague | 2008-05-20 16:19:35 +0000 |
commit | 185eff8d0d588161c301d868fc31c9f0177ba945 (patch) | |
tree | b0df82b4ebd574173d62c4476adeafd5ce3e2a44 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | Add copyright notices. (diff) | |
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From: Jeremy Bongio <jbongio@us.ibm.com>
House cleaning ...
Rather than using the variable name EntityList, the variable name
EntitieList was being used. Here's a patch to fix it.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 53ae28f..4f65beb 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -741,9 +741,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
741 | 741 | ||
742 | private SceneObjectGroup GetGroupByPrim(uint localID) | 742 | private SceneObjectGroup GetGroupByPrim(uint localID) |
743 | { | 743 | { |
744 | List<EntityBase> EntitieList = GetEntities(); | 744 | List<EntityBase> EntityList = GetEntities(); |
745 | 745 | ||
746 | foreach (EntityBase ent in EntitieList) | 746 | foreach (EntityBase ent in EntityList) |
747 | { | 747 | { |
748 | if (ent is SceneObjectGroup) | 748 | if (ent is SceneObjectGroup) |
749 | { | 749 | { |
@@ -1060,9 +1060,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1060 | EntityBase selectedEnt = null; | 1060 | EntityBase selectedEnt = null; |
1061 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); | 1061 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); |
1062 | 1062 | ||
1063 | List<EntityBase> EntitieList = GetEntities(); | 1063 | List<EntityBase> EntityList = GetEntities(); |
1064 | 1064 | ||
1065 | foreach (EntityBase ent in EntitieList) | 1065 | foreach (EntityBase ent in EntityList) |
1066 | { | 1066 | { |
1067 | if (ent.LocalId == Data.ObjectLocalID) | 1067 | if (ent.LocalId == Data.ObjectLocalID) |
1068 | { | 1068 | { |