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author | Melanie Thielker | 2008-11-12 06:22:31 +0000 |
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committer | Melanie Thielker | 2008-11-12 06:22:31 +0000 |
commit | c71f0899c255c9415210662273365cad83e40c0e (patch) | |
tree | c5f0e684a95c89462229dd6149d84b6b458ed169 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ... (diff) | |
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Revamp inventory transfer module, step 1. Inventory will now be saved if
destination user is offline/out of range. No more eternal cache is needed
for tracking IDs. Code cleanup. Removed some casts from IScene to Scene.
Decline now properly places item in trash rather than deleting it outright.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 298b9ff..7e32086 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -407,6 +407,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
407 | /// <param name="itemId"></param> | 407 | /// <param name="itemId"></param> |
408 | public virtual void GiveInventoryItem(IClientAPI recipientClient, UUID senderId, UUID itemId) | 408 | public virtual void GiveInventoryItem(IClientAPI recipientClient, UUID senderId, UUID itemId) |
409 | { | 409 | { |
410 | InventoryItemBase itemCopy = GiveInventoryItem(recipientClient.AgentId, senderId, itemId); | ||
411 | |||
412 | if (itemCopy != null) | ||
413 | recipientClient.SendBulkUpdateInventory(itemCopy); | ||
414 | } | ||
415 | |||
416 | public virtual InventoryItemBase GiveInventoryItem(UUID recipient, UUID senderId, UUID itemId) | ||
417 | { | ||
410 | // Retrieve the item from the sender | 418 | // Retrieve the item from the sender |
411 | CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId); | 419 | CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId); |
412 | 420 | ||
@@ -415,7 +423,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
415 | m_log.ErrorFormat( | 423 | m_log.ErrorFormat( |
416 | "[AGENT INVENTORY]: Failed to find sending user {0} for item {1}", senderId, itemId); | 424 | "[AGENT INVENTORY]: Failed to find sending user {0} for item {1}", senderId, itemId); |
417 | 425 | ||
418 | return; | 426 | return null; |
419 | } | 427 | } |
420 | 428 | ||
421 | if (senderUserInfo.RootFolder != null) | 429 | if (senderUserInfo.RootFolder != null) |
@@ -427,18 +435,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
427 | if (!ExternalChecks.ExternalChecksBypassPermissions()) | 435 | if (!ExternalChecks.ExternalChecksBypassPermissions()) |
428 | { | 436 | { |
429 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | 437 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) |
430 | return; | 438 | return null; |
431 | } | 439 | } |
432 | 440 | ||
433 | // TODO get recipient's root folder | 441 | // TODO get recipient's root folder |
434 | CachedUserInfo recipientUserInfo | 442 | CachedUserInfo recipientUserInfo |
435 | = CommsManager.UserProfileCacheService.GetUserDetails(recipientClient.AgentId); | 443 | = CommsManager.UserProfileCacheService.GetUserDetails(recipient); |
436 | 444 | ||
437 | if (recipientUserInfo != null) | 445 | if (recipientUserInfo != null) |
438 | { | 446 | { |
447 | if (!recipientUserInfo.HasReceivedInventory) | ||
448 | CommsManager.UserProfileCacheService.RequestInventoryForUser(recipient); | ||
449 | |||
439 | // Insert a copy of the item into the recipient | 450 | // Insert a copy of the item into the recipient |
440 | InventoryItemBase itemCopy = new InventoryItemBase(); | 451 | InventoryItemBase itemCopy = new InventoryItemBase(); |
441 | itemCopy.Owner = recipientClient.AgentId; | 452 | itemCopy.Owner = recipient; |
442 | itemCopy.Creator = item.Creator; | 453 | itemCopy.Creator = item.Creator; |
443 | itemCopy.ID = UUID.Random(); | 454 | itemCopy.ID = UUID.Random(); |
444 | itemCopy.AssetID = item.AssetID; | 455 | itemCopy.AssetID = item.AssetID; |
@@ -493,14 +504,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
493 | senderUserInfo.DeleteItem(itemId); | 504 | senderUserInfo.DeleteItem(itemId); |
494 | } | 505 | } |
495 | 506 | ||
496 | // Let the recipient client know about this new item | 507 | return itemCopy; |
497 | recipientClient.SendBulkUpdateInventory(itemCopy); | ||
498 | } | 508 | } |
499 | else | 509 | else |
500 | { | 510 | { |
501 | m_log.ErrorFormat( | 511 | m_log.ErrorFormat( |
502 | "[AGENT INVENTORY]: Could not find userinfo for recipient user {0}, {1} of item {2}, {3} from {4}", | 512 | "[AGENT INVENTORY]: Could not find userinfo for recipient user {0} of item {1}, {2} from {3}", |
503 | recipientClient.Name, recipientClient.AgentId, item.Name, | 513 | recipient, item.Name, |
504 | item.ID, senderId); | 514 | item.ID, senderId); |
505 | } | 515 | } |
506 | } | 516 | } |
@@ -509,14 +519,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
509 | m_log.ErrorFormat( | 519 | m_log.ErrorFormat( |
510 | "[AGENT INVENTORY]: Failed to find item {0} to give to {1}", itemId, senderId); | 520 | "[AGENT INVENTORY]: Failed to find item {0} to give to {1}", itemId, senderId); |
511 | 521 | ||
512 | return; | 522 | return null; |
513 | } | 523 | } |
514 | } | 524 | } |
515 | else | 525 | else |
516 | { | 526 | { |
517 | m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemId.ToString() + ", no root folder"); | 527 | m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemId.ToString() + ", no root folder"); |
518 | return; | 528 | return null; |
519 | } | 529 | } |
530 | return null; | ||
520 | } | 531 | } |
521 | 532 | ||
522 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, UUID oldAgentID, UUID oldItemID, | 533 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, UUID oldAgentID, UUID oldItemID, |