diff options
author | Teravus Ovares | 2007-12-05 06:44:32 +0000 |
---|---|---|
committer | Teravus Ovares | 2007-12-05 06:44:32 +0000 |
commit | bb824eadeeb2b35025954d0c97f15123c6fd0cbe (patch) | |
tree | afca518b8e5b806cd2e7ab7965d34765d4b18bc4 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | fixed a few compiler warnings under mono (committed from a train, with adjohn... (diff) | |
download | opensim-SC_OLD-bb824eadeeb2b35025954d0c97f15123c6fd0cbe.zip opensim-SC_OLD-bb824eadeeb2b35025954d0c97f15123c6fd0cbe.tar.gz opensim-SC_OLD-bb824eadeeb2b35025954d0c97f15123c6fd0cbe.tar.bz2 opensim-SC_OLD-bb824eadeeb2b35025954d0c97f15123c6fd0cbe.tar.xz |
* Refactored Permissions into ScenePresence as requested by MW
* Un-hackerized generating the client_flags
* Now handling the ObjectPermissions Update packet
* Warning: Backup your prim before updating. If you fail to do so and something goes wrong then, All Yr prim are belong to us!
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index f518d63..cf845a6 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -543,6 +543,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
543 | AddEntity(group); | 543 | AddEntity(group); |
544 | group.AbsolutePosition = pos; | 544 | group.AbsolutePosition = pos; |
545 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 545 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
546 | rootPart.ApplySanePermissions(); | ||
546 | bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim); | 547 | bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim); |
547 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) | 548 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) |
548 | { | 549 | { |