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authorTeravus Ovares2007-12-05 06:44:32 +0000
committerTeravus Ovares2007-12-05 06:44:32 +0000
commitbb824eadeeb2b35025954d0c97f15123c6fd0cbe (patch)
treeafca518b8e5b806cd2e7ab7965d34765d4b18bc4 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentfixed a few compiler warnings under mono (committed from a train, with adjohn... (diff)
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* Refactored Permissions into ScenePresence as requested by MW
* Un-hackerized generating the client_flags * Now handling the ObjectPermissions Update packet * Warning: Backup your prim before updating. If you fail to do so and something goes wrong then, All Yr prim are belong to us!
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index f518d63..cf845a6 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -543,6 +543,7 @@ namespace OpenSim.Region.Environment.Scenes
543 AddEntity(group); 543 AddEntity(group);
544 group.AbsolutePosition = pos; 544 group.AbsolutePosition = pos;
545 SceneObjectPart rootPart = group.GetChildPart(group.UUID); 545 SceneObjectPart rootPart = group.GetChildPart(group.UUID);
546 rootPart.ApplySanePermissions();
546 bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim); 547 bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim);
547 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) 548 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
548 { 549 {