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authorAdam Frisby2008-01-15 02:09:55 +0000
committerAdam Frisby2008-01-15 02:09:55 +0000
commitb25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch)
tree7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentSet svn:eol-style. (diff)
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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index db3da48..31bd0b3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -376,7 +376,7 @@ namespace OpenSim.Region.Environment.Scenes
376 InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); 376 InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
377 if (item != null) 377 if (item != null)
378 { 378 {
379 if (newName != "") 379 if (newName != System.String.Empty)
380 { 380 {
381 item.inventoryName = newName; 381 item.inventoryName = newName;
382 } 382 }