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author | Melanie Thielker | 2008-09-25 05:13:44 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-25 05:13:44 +0000 |
commit | f3c8963c86dbc969541ede80ae37eb59d26b7809 (patch) | |
tree | ff1e5cea74e9d5c2b73c476320a7bddf11d93766 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | Mantis#2123. Thank you kindly, Idb for a patch that solves: (diff) | |
download | opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.zip opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.gz opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.bz2 opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.xz |
Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 015b140..2a9be81 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -445,7 +445,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
445 | } | 445 | } |
446 | else | 446 | else |
447 | { | 447 | { |
448 | Console.WriteLine("Non-Prim item ==>"); | ||
449 | itemCopy.BasePermissions = item.BasePermissions & item.NextPermissions; | 448 | itemCopy.BasePermissions = item.BasePermissions & item.NextPermissions; |
450 | } | 449 | } |
451 | 450 | ||
@@ -896,6 +895,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
896 | if (group != null) | 895 | if (group != null) |
897 | { | 896 | { |
898 | TaskInventoryItem item = group.GetInventoryItem(localID, itemID); | 897 | TaskInventoryItem item = group.GetInventoryItem(localID, itemID); |
898 | if (item == null) | ||
899 | return; | ||
900 | |||
899 | if (item.Type == 10) | 901 | if (item.Type == 10) |
900 | { | 902 | { |
901 | EventManager.TriggerRemoveScript(localID, itemID); | 903 | EventManager.TriggerRemoveScript(localID, itemID); |
@@ -2311,16 +2313,6 @@ System.Console.WriteLine("Item asset {0}, request asset {1}", prevItem.AssetID.T | |||
2311 | 2313 | ||
2312 | } | 2314 | } |
2313 | 2315 | ||
2314 | public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | ||
2315 | { | ||
2316 | IScriptModule scriptModule = RequestModuleInterface<IScriptModule>(); | ||
2317 | if (scriptModule == null) | ||
2318 | return; | ||
2319 | |||
2320 | controllingClient.SendScriptRunningReply(objectID, itemID, | ||
2321 | scriptModule.GetScriptRunning(objectID, itemID)); | ||
2322 | } | ||
2323 | |||
2324 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) | 2316 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) |
2325 | { | 2317 | { |
2326 | SceneObjectPart part = GetSceneObjectPart(objectID); | 2318 | SceneObjectPart part = GetSceneObjectPart(objectID); |
@@ -2388,5 +2380,10 @@ System.Console.WriteLine("Item asset {0}, request asset {1}", prevItem.AssetID.T | |||
2388 | } | 2380 | } |
2389 | m_innerScene.DetachSingleAttachmentToInv(itemID, remoteClient); | 2381 | m_innerScene.DetachSingleAttachmentToInv(itemID, remoteClient); |
2390 | } | 2382 | } |
2383 | |||
2384 | public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | ||
2385 | { | ||
2386 | EventManager.TriggerGetScriptRunning(controllingClient, objectID, itemID); | ||
2387 | } | ||
2391 | } | 2388 | } |
2392 | } | 2389 | } |