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authorJustin Clarke Casey2008-05-25 00:09:08 +0000
committerJustin Clarke Casey2008-05-25 00:09:08 +0000
commitbc92d72828925d8b3df72cf66b003ae73731a352 (patch)
treecd0c17a61ebf5950d58cf70d6cb3c05af70d28d8 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parent* Refactor: Collapse some multiple remove object paths (diff)
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* Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 82e112f..921770d 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -1145,7 +1145,6 @@ namespace OpenSim.Region.Environment.Scenes
1145 1145
1146 if (permissionToTake) 1146 if (permissionToTake)
1147 { 1147 {
1148
1149 string sceneObjectXml = objectGroup.ToXmlString(); 1148 string sceneObjectXml = objectGroup.ToXmlString();
1150 1149
1151 CachedUserInfo userInfo = 1150 CachedUserInfo userInfo =