aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-07-21 19:29:55 +0000
committerCharles Krinke2008-07-21 19:29:55 +0000
commit1ef7a05b3e44e104c11b3ba631454f9a3716987b (patch)
treea84e817f59b9c1b5c9de164a56b1238b22fd9095 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parent* minor: stick filename being loaded/saved from in save/load xml/oar informat... (diff)
downloadopensim-SC_OLD-1ef7a05b3e44e104c11b3ba631454f9a3716987b.zip
opensim-SC_OLD-1ef7a05b3e44e104c11b3ba631454f9a3716987b.tar.gz
opensim-SC_OLD-1ef7a05b3e44e104c11b3ba631454f9a3716987b.tar.bz2
opensim-SC_OLD-1ef7a05b3e44e104c11b3ba631454f9a3716987b.tar.xz
Mantis#1544. Thank you kindly, Jonc, for a patch that:
Terrain revert using the PaintBrushes appears to work OK, however when using 'apply to selection' the RevertArea FloodEffect calculates the revert height incorrectly unless the strength passed in from the viewer is 1.0 Attaching a patch to correctly reset the selected area to the heights in the revertmap.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions