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authorSean Dague2008-05-20 16:19:35 +0000
committerSean Dague2008-05-20 16:19:35 +0000
commit185eff8d0d588161c301d868fc31c9f0177ba945 (patch)
treeb0df82b4ebd574173d62c4476adeafd5ce3e2a44 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentAdd copyright notices. (diff)
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From: Jeremy Bongio <jbongio@us.ibm.com>
House cleaning ... Rather than using the variable name EntityList, the variable name EntitieList was being used. Here's a patch to fix it.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 53ae28f..4f65beb 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -741,9 +741,9 @@ namespace OpenSim.Region.Environment.Scenes
741 741
742 private SceneObjectGroup GetGroupByPrim(uint localID) 742 private SceneObjectGroup GetGroupByPrim(uint localID)
743 { 743 {
744 List<EntityBase> EntitieList = GetEntities(); 744 List<EntityBase> EntityList = GetEntities();
745 745
746 foreach (EntityBase ent in EntitieList) 746 foreach (EntityBase ent in EntityList)
747 { 747 {
748 if (ent is SceneObjectGroup) 748 if (ent is SceneObjectGroup)
749 { 749 {
@@ -1060,9 +1060,9 @@ namespace OpenSim.Region.Environment.Scenes
1060 EntityBase selectedEnt = null; 1060 EntityBase selectedEnt = null;
1061 //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); 1061 //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString());
1062 1062
1063 List<EntityBase> EntitieList = GetEntities(); 1063 List<EntityBase> EntityList = GetEntities();
1064 1064
1065 foreach (EntityBase ent in EntitieList) 1065 foreach (EntityBase ent in EntityList)
1066 { 1066 {
1067 if (ent.LocalId == Data.ObjectLocalID) 1067 if (ent.LocalId == Data.ObjectLocalID)
1068 { 1068 {