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authorMW2007-07-18 13:40:07 +0000
committerMW2007-07-18 13:40:07 +0000
commit04ece84d6b3aa442ed7413f23b0daa30ff6d3ee8 (patch)
treee457adc88cfa763d6e3fb3734b253f94b2aa775b /OpenSim/Region/Environment/Scenes/Primitive.cs
parent* Added a FileSystemObject to SimpleApp (diff)
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few small changes
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Primitive.cs18
1 files changed, 17 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs
index 5b6b13d..4818348 100644
--- a/OpenSim/Region/Environment/Scenes/Primitive.cs
+++ b/OpenSim/Region/Environment/Scenes/Primitive.cs
@@ -9,7 +9,7 @@ using OpenSim.Framework.Types;
9 9
10namespace OpenSim.Region.Environment.Scenes 10namespace OpenSim.Region.Environment.Scenes
11{ 11{
12 public delegate void PrimCountTaintedDelegate(); 12 // public delegate void PrimCountTaintedDelegate();
13 13
14 public class Primitive : EntityBase 14 public class Primitive : EntityBase
15 { 15 {
@@ -198,12 +198,14 @@ namespace OpenSim.Region.Environment.Scenes
198 dupe.m_RootParent = rootParent; 198 dupe.m_RootParent = rootParent;
199 199
200 // TODO: Copy this properly. 200 // TODO: Copy this properly.
201
201 dupe.m_inventoryItems = m_inventoryItems; 202 dupe.m_inventoryItems = m_inventoryItems;
202 dupe.m_children = new List<EntityBase>(); 203 dupe.m_children = new List<EntityBase>();
203 dupe.m_Shape = m_Shape.Copy(); 204 dupe.m_Shape = m_Shape.Copy();
204 dupe.m_regionHandle = m_regionHandle; 205 dupe.m_regionHandle = m_regionHandle;
205 dupe.m_world = m_world; 206 dupe.m_world = m_world;
206 207
208
207 uint newLocalID = m_world.PrimIDAllocate(); 209 uint newLocalID = m_world.PrimIDAllocate();
208 dupe.m_uuid = LLUUID.Random(); 210 dupe.m_uuid = LLUUID.Random();
209 dupe.LocalId = newLocalID; 211 dupe.LocalId = newLocalID;
@@ -227,9 +229,11 @@ namespace OpenSim.Region.Environment.Scenes
227 m_world.AcknowledgeNewPrim(dupe); 229 m_world.AcknowledgeNewPrim(dupe);
228 dupe.TriggerOnPrimCountTainted(); 230 dupe.TriggerOnPrimCountTainted();
229 231
232
230 foreach (Primitive prim in m_children) 233 foreach (Primitive prim in m_children)
231 { 234 {
232 Primitive primClone = prim.Copy(dupe, rootParent); 235 Primitive primClone = prim.Copy(dupe, rootParent);
236
233 dupe.m_children.Add(primClone); 237 dupe.m_children.Add(primClone);
234 } 238 }
235 239
@@ -320,6 +324,7 @@ namespace OpenSim.Region.Environment.Scenes
320 { 324 {
321 // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")"); 325 // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")");
322 //TODO check permissions 326 //TODO check permissions
327
323 m_children.Add(linkObject.rootPrimitive); 328 m_children.Add(linkObject.rootPrimitive);
324 linkObject.rootPrimitive.SetNewParent(this, m_RootParent); 329 linkObject.rootPrimitive.SetNewParent(this, m_RootParent);
325 330
@@ -350,11 +355,14 @@ namespace OpenSim.Region.Environment.Scenes
350 Rotation = m_Parent.Rotation.Inverse() * Rotation; 355 Rotation = m_Parent.Rotation.Inverse() * Rotation;
351 ScheduleFullUpdate(); 356 ScheduleFullUpdate();
352 357
358
353 foreach (Primitive child in m_children) 359 foreach (Primitive child in m_children)
354 { 360 {
355 child.SetRootParent(rootParent, newParent, oldPos, oldRot); 361 child.SetRootParent(rootParent, newParent, oldPos, oldRot);
356 } 362 }
363
357 m_children.Clear(); 364 m_children.Clear();
365
358 } 366 }
359 367
360 /// <summary> 368 /// <summary>
@@ -374,6 +382,7 @@ namespace OpenSim.Region.Environment.Scenes
374 m_Parent = newParent; 382 m_Parent = newParent;
375 ParentID = newParent.LocalId; 383 ParentID = newParent.LocalId;
376 newParent.AddToChildrenList(this); 384 newParent.AddToChildrenList(this);
385
377 m_RootParent = newRoot; 386 m_RootParent = newRoot;
378 m_RootParent.AddChildToList(this); 387 m_RootParent.AddChildToList(this);
379 Pos = oldPos; 388 Pos = oldPos;
@@ -387,7 +396,9 @@ namespace OpenSim.Region.Environment.Scenes
387 { 396 {
388 child.SetRootParent(newRoot, newParent, oldPos, oldRot); 397 child.SetRootParent(newRoot, newParent, oldPos, oldRot);
389 } 398 }
399
390 m_children.Clear(); 400 m_children.Clear();
401
391 } 402 }
392 403
393 /// <summary> 404 /// <summary>
@@ -527,6 +538,7 @@ namespace OpenSim.Region.Environment.Scenes
527 public void UpdateSingleRotation(LLQuaternion rot) 538 public void UpdateSingleRotation(LLQuaternion rot)
528 { 539 {
529 //Console.WriteLine("updating single prim rotation"); 540 //Console.WriteLine("updating single prim rotation");
541
530 Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); 542 Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z);
531 Quaternion oldParentRot = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z); 543 Quaternion oldParentRot = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z);
532 Rotation = axRot; 544 Rotation = axRot;
@@ -598,9 +610,12 @@ namespace OpenSim.Region.Environment.Scenes
598 /// <param name="remoteClient"></param> 610 /// <param name="remoteClient"></param>
599 public void SendFullUpdateForAllChildren(IClientAPI remoteClient) 611 public void SendFullUpdateForAllChildren(IClientAPI remoteClient)
600 { 612 {
613
601 SendFullUpdateToClient(remoteClient); 614 SendFullUpdateToClient(remoteClient);
602 for (int i = 0; i < m_children.Count; i++) 615 for (int i = 0; i < m_children.Count; i++)
616
603 { 617 {
618
604 if (m_children[i] is Primitive) 619 if (m_children[i] is Primitive)
605 { 620 {
606 ((Primitive)m_children[i]).SendFullUpdateForAllChildren(remoteClient); 621 ((Primitive)m_children[i]).SendFullUpdateForAllChildren(remoteClient);
@@ -641,6 +656,7 @@ namespace OpenSim.Region.Environment.Scenes
641 /// <param name="remoteClient"></param> 656 /// <param name="remoteClient"></param>
642 public void SendTerseUpdateForAllChildren(IClientAPI remoteClient) 657 public void SendTerseUpdateForAllChildren(IClientAPI remoteClient)
643 { 658 {
659
644 SendTerseUpdateToClient(remoteClient); 660 SendTerseUpdateToClient(remoteClient);
645 for (int i = 0; i < m_children.Count; i++) 661 for (int i = 0; i < m_children.Count; i++)
646 { 662 {