diff options
Deleted a few old files that are no longer used.
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Primitive(Old).cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive(Old).cs | 724 |
1 files changed, 0 insertions, 724 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive(Old).cs b/OpenSim/Region/Environment/Scenes/Primitive(Old).cs deleted file mode 100644 index 0efa570..0000000 --- a/OpenSim/Region/Environment/Scenes/Primitive(Old).cs +++ /dev/null | |||
@@ -1,724 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Xml; | ||
4 | using System.Xml.Serialization; | ||
5 | using Axiom.Math; | ||
6 | using libsecondlife; | ||
7 | using libsecondlife.Packets; | ||
8 | using OpenSim.Framework.Interfaces; | ||
9 | using OpenSim.Framework.Inventory; | ||
10 | using OpenSim.Framework.Types; | ||
11 | |||
12 | using InventoryItem = OpenSim.Framework.Inventory.InventoryItem; | ||
13 | |||
14 | namespace OpenSim.Region.Environment.Scenes | ||
15 | { | ||
16 | public delegate void PrimCountTaintedDelegate(); | ||
17 | |||
18 | public class Primitive : EntityBase | ||
19 | { | ||
20 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
21 | |||
22 | private LLVector3 m_positionLastFrame = new LLVector3(0, 0, 0); | ||
23 | private ulong m_regionHandle; | ||
24 | private byte m_updateFlag; | ||
25 | private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
26 | |||
27 | private Dictionary<LLUUID, InventoryItem> m_inventoryItems; | ||
28 | |||
29 | private string m_description = ""; | ||
30 | |||
31 | public LLUUID CreatorID; | ||
32 | public LLUUID OwnerID; | ||
33 | public LLUUID LastOwnerID; | ||
34 | |||
35 | public Int32 CreationDate; | ||
36 | |||
37 | public uint ParentID = 0; | ||
38 | |||
39 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | ||
40 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
41 | public uint GroupMask = 0;// FULL_MASK_PERMISSIONS; | ||
42 | public uint EveryoneMask = 0;//FULL_MASK_PERMISSIONS; | ||
43 | public uint BaseMask = 0;//FULL_MASK_PERMISSIONS; | ||
44 | |||
45 | private PrimitiveBaseShape m_shape; | ||
46 | private byte[] m_particleSystem = new byte[0]; | ||
47 | |||
48 | public SceneObjectOLD m_RootParent; | ||
49 | public bool m_isRootPrim; | ||
50 | public EntityBase m_Parent; | ||
51 | |||
52 | public event PrimCountTaintedDelegate OnPrimCountTainted; | ||
53 | |||
54 | #region Properties | ||
55 | |||
56 | /// <summary> | ||
57 | /// If rootprim, will return world position | ||
58 | /// otherwise will return local offset from rootprim | ||
59 | /// </summary> | ||
60 | public override LLVector3 AbsolutePosition | ||
61 | { | ||
62 | get | ||
63 | { | ||
64 | if (m_isRootPrim) | ||
65 | { | ||
66 | //if we are rootprim then our offset should be zero | ||
67 | return m_pos + m_Parent.AbsolutePosition; | ||
68 | } | ||
69 | else | ||
70 | { | ||
71 | return m_pos; | ||
72 | } | ||
73 | } | ||
74 | set | ||
75 | { | ||
76 | if (m_isRootPrim) | ||
77 | { | ||
78 | m_Parent.AbsolutePosition = value; | ||
79 | } | ||
80 | m_pos = value - m_Parent.AbsolutePosition; | ||
81 | } | ||
82 | } | ||
83 | |||
84 | public PrimitiveBaseShape Shape | ||
85 | { | ||
86 | get { return m_shape; } | ||
87 | } | ||
88 | |||
89 | public LLVector3 WorldPos | ||
90 | { | ||
91 | get | ||
92 | { | ||
93 | if (!m_isRootPrim) | ||
94 | { | ||
95 | Primitive parentPrim = (Primitive)m_Parent; | ||
96 | Vector3 offsetPos = new Vector3(m_pos.X, m_pos.Y, m_pos.Z); | ||
97 | offsetPos = parentPrim.Rotation * offsetPos; | ||
98 | return parentPrim.WorldPos + new LLVector3(offsetPos.x, offsetPos.y, offsetPos.z); | ||
99 | } | ||
100 | else | ||
101 | { | ||
102 | return AbsolutePosition; | ||
103 | } | ||
104 | } | ||
105 | } | ||
106 | |||
107 | public string Description | ||
108 | { | ||
109 | get { return m_description; } | ||
110 | set { m_description = value; } | ||
111 | } | ||
112 | |||
113 | public LLVector3 Scale | ||
114 | { | ||
115 | set { m_shape.Scale = value; } | ||
116 | get { return m_shape.Scale; } | ||
117 | } | ||
118 | |||
119 | private string m_sitName = ""; | ||
120 | public string SitName | ||
121 | { | ||
122 | get { return m_sitName; } | ||
123 | } | ||
124 | |||
125 | private string m_touchName = ""; | ||
126 | public string TouchName | ||
127 | { | ||
128 | get { return m_touchName; } | ||
129 | } | ||
130 | |||
131 | private string m_text = ""; | ||
132 | public string Text | ||
133 | { | ||
134 | get { return m_text; } | ||
135 | set | ||
136 | { | ||
137 | m_text = value; | ||
138 | ScheduleFullUpdate(); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | #endregion | ||
143 | |||
144 | #region Constructors | ||
145 | |||
146 | public Primitive(ulong regionHandle, Scene scene, LLUUID ownerID, uint localID, bool isRoot, EntityBase parent, | ||
147 | SceneObjectOLD rootObject, PrimitiveBaseShape shape, LLVector3 pos) | ||
148 | { | ||
149 | m_regionHandle = regionHandle; | ||
150 | m_scene = scene; | ||
151 | m_inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
152 | m_Parent = parent; | ||
153 | m_isRootPrim = isRoot; | ||
154 | m_RootParent = rootObject; | ||
155 | ClearUpdateSchedule(); | ||
156 | CreateFromShape(ownerID, localID, pos, shape); | ||
157 | |||
158 | Rotation = Quaternion.Identity; | ||
159 | |||
160 | m_scene.AcknowledgeNewPrim(this); | ||
161 | |||
162 | OnPrimCountTainted(); | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// | ||
167 | /// </summary> | ||
168 | /// <remarks>Empty constructor for duplication</remarks> | ||
169 | public Primitive() | ||
170 | { | ||
171 | } | ||
172 | |||
173 | #endregion | ||
174 | |||
175 | #region Destructors | ||
176 | |||
177 | ~Primitive() | ||
178 | { | ||
179 | if (OnPrimCountTainted != null) | ||
180 | OnPrimCountTainted(); | ||
181 | } | ||
182 | |||
183 | #endregion | ||
184 | |||
185 | #region Duplication | ||
186 | |||
187 | public Primitive Copy(EntityBase parent, SceneObjectOLD rootParent) | ||
188 | { | ||
189 | Primitive dupe = (Primitive)MemberwiseClone(); | ||
190 | |||
191 | dupe.m_Parent = parent; | ||
192 | dupe.m_RootParent = rootParent; | ||
193 | |||
194 | // TODO: Copy this properly. | ||
195 | |||
196 | dupe.m_inventoryItems = m_inventoryItems; | ||
197 | dupe.m_children = new List<EntityBase>(); | ||
198 | dupe.m_shape = m_shape.Copy(); | ||
199 | dupe.m_regionHandle = m_regionHandle; | ||
200 | dupe.m_scene = m_scene; | ||
201 | |||
202 | |||
203 | uint newLocalID = m_scene.PrimIDAllocate(); | ||
204 | dupe.m_uuid = LLUUID.Random(); | ||
205 | dupe.LocalId = newLocalID; | ||
206 | |||
207 | if (parent is SceneObjectGroup) | ||
208 | { | ||
209 | dupe.m_isRootPrim = true; | ||
210 | dupe.ParentID = 0; | ||
211 | } | ||
212 | else | ||
213 | { | ||
214 | dupe.m_isRootPrim = false; | ||
215 | dupe.ParentID = ((Primitive)parent).LocalId; | ||
216 | } | ||
217 | |||
218 | dupe.Scale = new LLVector3(Scale.X, Scale.Y, Scale.Z); | ||
219 | dupe.Rotation = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z); | ||
220 | dupe.m_pos = new LLVector3(m_pos.X, m_pos.Y, m_pos.Z); | ||
221 | |||
222 | rootParent.AddChildToList(dupe); | ||
223 | m_scene.AcknowledgeNewPrim(dupe); | ||
224 | dupe.TriggerOnPrimCountTainted(); | ||
225 | |||
226 | |||
227 | foreach (Primitive prim in m_children) | ||
228 | { | ||
229 | Primitive primClone = prim.Copy(dupe, rootParent); | ||
230 | |||
231 | dupe.m_children.Add(primClone); | ||
232 | } | ||
233 | |||
234 | return dupe; | ||
235 | } | ||
236 | |||
237 | #endregion | ||
238 | |||
239 | #region Override from EntityBase | ||
240 | |||
241 | /// <summary> | ||
242 | /// | ||
243 | /// </summary> | ||
244 | public override void Update() | ||
245 | { | ||
246 | if (m_updateFlag == 1) //some change has been made so update the clients | ||
247 | { | ||
248 | SendTerseUpdateToALLClients(); | ||
249 | ClearUpdateSchedule(); | ||
250 | } | ||
251 | else | ||
252 | { | ||
253 | if (m_updateFlag == 2) // is a new prim just been created/reloaded or has major changes | ||
254 | { | ||
255 | SendFullUpdateToAllClients(); | ||
256 | ClearUpdateSchedule(); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | foreach (EntityBase child in m_children) | ||
261 | { | ||
262 | child.Update(); | ||
263 | } | ||
264 | } | ||
265 | |||
266 | private void ClearUpdateSchedule() | ||
267 | { | ||
268 | m_updateFlag = 0; | ||
269 | } | ||
270 | |||
271 | #endregion | ||
272 | |||
273 | #region Setup | ||
274 | |||
275 | /// <summary> | ||
276 | /// | ||
277 | /// </summary> | ||
278 | /// <param name="addPacket"></param> | ||
279 | /// <param name="ownerID"></param> | ||
280 | /// <param name="localID"></param> | ||
281 | public void CreateFromShape(LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape) | ||
282 | { | ||
283 | CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
284 | OwnerID = ownerID; | ||
285 | CreatorID = OwnerID; | ||
286 | LastOwnerID = LLUUID.Zero; | ||
287 | AbsolutePosition = pos; | ||
288 | m_uuid = LLUUID.Random(); | ||
289 | m_localId = (uint)(localID); | ||
290 | |||
291 | m_shape = shape; | ||
292 | |||
293 | ScheduleFullUpdate(); | ||
294 | } | ||
295 | |||
296 | private void ScheduleFullUpdate() | ||
297 | { | ||
298 | m_updateFlag = 2; | ||
299 | } | ||
300 | |||
301 | private void ScheduleTerseUpdate() | ||
302 | { | ||
303 | if (m_updateFlag < 1) | ||
304 | { | ||
305 | m_updateFlag = 1; | ||
306 | } | ||
307 | } | ||
308 | |||
309 | #endregion | ||
310 | |||
311 | #region Linking / unlinking | ||
312 | |||
313 | /// <summary> | ||
314 | /// | ||
315 | /// </summary> | ||
316 | /// <param name="linkObject"></param> | ||
317 | public void AddNewChildren(SceneObjectOLD linkObject) | ||
318 | { | ||
319 | // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")"); | ||
320 | //TODO check permissions | ||
321 | |||
322 | m_children.Add(linkObject.rootPrimitive); | ||
323 | linkObject.rootPrimitive.SetNewParent(this, m_RootParent); | ||
324 | |||
325 | m_scene.DeleteEntity(linkObject.rootUUID); | ||
326 | linkObject.DeleteAllChildren(); | ||
327 | |||
328 | OnPrimCountTainted(); | ||
329 | } | ||
330 | |||
331 | /// <summary> | ||
332 | /// | ||
333 | /// </summary> | ||
334 | /// <param name="newParent"></param> | ||
335 | /// <param name="rootParent"></param> | ||
336 | public void SetNewParent(Primitive newParent, SceneObjectOLD rootParent) | ||
337 | { | ||
338 | LLVector3 oldPos = new LLVector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); | ||
339 | m_isRootPrim = false; | ||
340 | m_Parent = newParent; | ||
341 | ParentID = newParent.LocalId; | ||
342 | m_RootParent = rootParent; | ||
343 | m_RootParent.AddChildToList(this); | ||
344 | AbsolutePosition = oldPos; | ||
345 | Vector3 axPos = new Vector3(m_pos.X, m_pos.Y, m_pos.Z); | ||
346 | axPos = m_Parent.Rotation.Inverse() * axPos; | ||
347 | m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
348 | Quaternion oldRot = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z); | ||
349 | Rotation = m_Parent.Rotation.Inverse() * Rotation; | ||
350 | ScheduleFullUpdate(); | ||
351 | |||
352 | |||
353 | foreach (Primitive child in m_children) | ||
354 | { | ||
355 | child.SetRootParent(rootParent, newParent, oldPos, oldRot); | ||
356 | } | ||
357 | |||
358 | m_children.Clear(); | ||
359 | |||
360 | } | ||
361 | |||
362 | /// <summary> | ||
363 | /// | ||
364 | /// </summary> | ||
365 | /// <param name="newRoot"></param> | ||
366 | public void SetRootParent(SceneObjectOLD newRoot, Primitive newParent, LLVector3 oldParentPosition, | ||
367 | Quaternion oldParentRotation) | ||
368 | { | ||
369 | LLVector3 oldPos = new LLVector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); | ||
370 | Vector3 axOldPos = new Vector3(oldPos.X, oldPos.Y, oldPos.Z); | ||
371 | axOldPos = oldParentRotation * axOldPos; | ||
372 | oldPos = new LLVector3(axOldPos.x, axOldPos.y, axOldPos.z); | ||
373 | oldPos += oldParentPosition; | ||
374 | Quaternion oldRot = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z); | ||
375 | m_isRootPrim = false; | ||
376 | m_Parent = newParent; | ||
377 | ParentID = newParent.LocalId; | ||
378 | newParent.AddToChildrenList(this); | ||
379 | |||
380 | m_RootParent = newRoot; | ||
381 | m_RootParent.AddChildToList(this); | ||
382 | AbsolutePosition = oldPos; | ||
383 | Vector3 axPos = new Vector3(m_pos.X, m_pos.Y, m_pos.Z); | ||
384 | axPos = m_Parent.Rotation.Inverse() * axPos; | ||
385 | m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
386 | Rotation = oldParentRotation * Rotation; | ||
387 | Rotation = m_Parent.Rotation.Inverse() * Rotation; | ||
388 | ScheduleFullUpdate(); | ||
389 | foreach (Primitive child in m_children) | ||
390 | { | ||
391 | child.SetRootParent(newRoot, newParent, oldPos, oldRot); | ||
392 | } | ||
393 | |||
394 | m_children.Clear(); | ||
395 | |||
396 | } | ||
397 | |||
398 | /// <summary> | ||
399 | /// | ||
400 | /// </summary> | ||
401 | /// <param name="offset"></param> | ||
402 | public void AddOffsetToChildren(LLVector3 offset) | ||
403 | { | ||
404 | foreach (Primitive prim in m_children) | ||
405 | { | ||
406 | prim.m_pos += offset; | ||
407 | prim.ScheduleTerseUpdate(); | ||
408 | } | ||
409 | OnPrimCountTainted(); | ||
410 | } | ||
411 | |||
412 | /// <summary> | ||
413 | /// | ||
414 | /// </summary> | ||
415 | /// <param name="prim"></param> | ||
416 | public void AddToChildrenList(Primitive prim) | ||
417 | { | ||
418 | m_children.Add(prim); | ||
419 | } | ||
420 | |||
421 | #endregion | ||
422 | |||
423 | #region Resizing/Scale | ||
424 | |||
425 | /// <summary> | ||
426 | /// | ||
427 | /// </summary> | ||
428 | /// <param name="scale"></param> | ||
429 | public void ResizeGoup(LLVector3 scale) | ||
430 | { | ||
431 | m_shape.Scale = scale; | ||
432 | |||
433 | ScheduleFullUpdate(); | ||
434 | } | ||
435 | |||
436 | #endregion | ||
437 | |||
438 | #region Position | ||
439 | |||
440 | /// <summary> | ||
441 | /// | ||
442 | /// </summary> | ||
443 | /// <param name="pos"></param> | ||
444 | public void UpdateGroupPosition(LLVector3 pos) | ||
445 | { | ||
446 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
447 | |||
448 | AbsolutePosition = newPos; | ||
449 | ScheduleTerseUpdate(); | ||
450 | |||
451 | OnPrimCountTainted(); | ||
452 | } | ||
453 | |||
454 | /// <summary> | ||
455 | /// | ||
456 | /// </summary> | ||
457 | /// <param name="pos"></param> | ||
458 | public void UpdateSinglePosition(LLVector3 pos) | ||
459 | { | ||
460 | // Console.WriteLine("updating single prim position"); | ||
461 | if (m_isRootPrim) | ||
462 | { | ||
463 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
464 | LLVector3 oldPos = new LLVector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); | ||
465 | LLVector3 diff = oldPos - newPos; | ||
466 | Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); | ||
467 | axDiff = Rotation.Inverse() * axDiff; | ||
468 | diff.X = axDiff.x; | ||
469 | diff.Y = axDiff.y; | ||
470 | diff.Z = axDiff.z; | ||
471 | AbsolutePosition = newPos; | ||
472 | |||
473 | foreach (Primitive prim in m_children) | ||
474 | { | ||
475 | prim.m_pos += diff; | ||
476 | prim.ScheduleTerseUpdate(); | ||
477 | } | ||
478 | ScheduleTerseUpdate(); | ||
479 | } | ||
480 | else | ||
481 | { | ||
482 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
483 | m_pos = newPos; | ||
484 | ScheduleTerseUpdate(); | ||
485 | } | ||
486 | } | ||
487 | |||
488 | #endregion | ||
489 | |||
490 | #region Rotation | ||
491 | |||
492 | /// <summary> | ||
493 | /// | ||
494 | /// </summary> | ||
495 | /// <param name="rot"></param> | ||
496 | public void UpdateGroupRotation(LLQuaternion rot) | ||
497 | { | ||
498 | Rotation = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
499 | ScheduleTerseUpdate(); | ||
500 | } | ||
501 | |||
502 | /// <summary> | ||
503 | /// | ||
504 | /// </summary> | ||
505 | /// <param name="pos"></param> | ||
506 | /// <param name="rot"></param> | ||
507 | public void UpdateGroupMouseRotation(LLVector3 pos, LLQuaternion rot) | ||
508 | { | ||
509 | Rotation = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
510 | AbsolutePosition = pos; | ||
511 | ScheduleTerseUpdate(); | ||
512 | } | ||
513 | |||
514 | /// <summary> | ||
515 | /// | ||
516 | /// </summary> | ||
517 | /// <param name="rot"></param> | ||
518 | public void UpdateSingleRotation(LLQuaternion rot) | ||
519 | { | ||
520 | //Console.WriteLine("updating single prim rotation"); | ||
521 | |||
522 | Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
523 | Quaternion oldParentRot = new Quaternion(Rotation.w, Rotation.x, Rotation.y, Rotation.z); | ||
524 | Rotation = axRot; | ||
525 | foreach (Primitive prim in m_children) | ||
526 | { | ||
527 | Vector3 axPos = new Vector3(prim.m_pos.X, prim.m_pos.Y, prim.m_pos.Z); | ||
528 | axPos = oldParentRot * axPos; | ||
529 | axPos = axRot.Inverse() * axPos; | ||
530 | prim.m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
531 | prim.Rotation = oldParentRot * prim.Rotation; | ||
532 | prim.Rotation = axRot.Inverse() * prim.Rotation; | ||
533 | prim.ScheduleTerseUpdate(); | ||
534 | } | ||
535 | ScheduleTerseUpdate(); | ||
536 | } | ||
537 | |||
538 | #endregion | ||
539 | |||
540 | #region Shape | ||
541 | |||
542 | /// <summary> | ||
543 | /// | ||
544 | /// </summary> | ||
545 | /// <param name="shapeBlock"></param> | ||
546 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
547 | { | ||
548 | m_shape.PathBegin = shapeBlock.PathBegin; | ||
549 | m_shape.PathEnd = shapeBlock.PathEnd; | ||
550 | m_shape.PathScaleX = shapeBlock.PathScaleX; | ||
551 | m_shape.PathScaleY = shapeBlock.PathScaleY; | ||
552 | m_shape.PathShearX = shapeBlock.PathShearX; | ||
553 | m_shape.PathShearY = shapeBlock.PathShearY; | ||
554 | m_shape.PathSkew = shapeBlock.PathSkew; | ||
555 | m_shape.ProfileBegin = shapeBlock.ProfileBegin; | ||
556 | m_shape.ProfileEnd = shapeBlock.ProfileEnd; | ||
557 | m_shape.PathCurve = shapeBlock.PathCurve; | ||
558 | m_shape.ProfileCurve = shapeBlock.ProfileCurve; | ||
559 | m_shape.ProfileHollow = shapeBlock.ProfileHollow; | ||
560 | m_shape.PathRadiusOffset = shapeBlock.PathRadiusOffset; | ||
561 | m_shape.PathRevolutions = shapeBlock.PathRevolutions; | ||
562 | m_shape.PathTaperX = shapeBlock.PathTaperX; | ||
563 | m_shape.PathTaperY = shapeBlock.PathTaperY; | ||
564 | m_shape.PathTwist = shapeBlock.PathTwist; | ||
565 | m_shape.PathTwistBegin = shapeBlock.PathTwistBegin; | ||
566 | ScheduleFullUpdate(); | ||
567 | } | ||
568 | |||
569 | #endregion | ||
570 | |||
571 | #region Inventory | ||
572 | public void GetInventory(IClientAPI client, uint localID) | ||
573 | { | ||
574 | if (localID == this.m_localId) | ||
575 | { | ||
576 | client.SendTaskInventory(this.m_uuid, 0, new byte[0]); | ||
577 | } | ||
578 | } | ||
579 | #endregion | ||
580 | |||
581 | public void UpdateExtraParam(ushort type, bool inUse, byte[] data) | ||
582 | { | ||
583 | this.m_shape.ExtraParams = new byte[data.Length + 7]; | ||
584 | int i =0; | ||
585 | uint length = (uint) data.Length; | ||
586 | this.m_shape.ExtraParams[i++] = 1; | ||
587 | this.m_shape.ExtraParams[i++] = (byte)(type % 256); | ||
588 | this.m_shape.ExtraParams[i++] = (byte)((type >> 8) % 256); | ||
589 | |||
590 | this.m_shape.ExtraParams[i++] = (byte)(length % 256); | ||
591 | this.m_shape.ExtraParams[i++] = (byte)((length >> 8) % 256); | ||
592 | this.m_shape.ExtraParams[i++] = (byte)((length >> 16) % 256); | ||
593 | this.m_shape.ExtraParams[i++] = (byte)((length >> 24) % 256); | ||
594 | Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length); | ||
595 | |||
596 | this.ScheduleFullUpdate(); | ||
597 | } | ||
598 | |||
599 | #region Texture | ||
600 | |||
601 | /// <summary> | ||
602 | /// | ||
603 | /// </summary> | ||
604 | /// <param name="textureEntry"></param> | ||
605 | public void UpdateTextureEntry(byte[] textureEntry) | ||
606 | { | ||
607 | m_shape.TextureEntry = textureEntry; | ||
608 | ScheduleFullUpdate(); | ||
609 | } | ||
610 | |||
611 | #endregion | ||
612 | |||
613 | public void AddNewParticleSystem(libsecondlife.Primitive.ParticleSystem pSystem) | ||
614 | { | ||
615 | this.m_particleSystem = pSystem.GetBytes(); | ||
616 | ScheduleFullUpdate(); | ||
617 | } | ||
618 | |||
619 | #region Client Update Methods | ||
620 | |||
621 | /// <summary> | ||
622 | /// | ||
623 | /// </summary> | ||
624 | /// <param name="remoteClient"></param> | ||
625 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
626 | { | ||
627 | |||
628 | SendFullUpdateToClient(remoteClient); | ||
629 | for (int i = 0; i < m_children.Count; i++) | ||
630 | |||
631 | { | ||
632 | |||
633 | if (m_children[i] is Primitive) | ||
634 | { | ||
635 | ((Primitive)m_children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
636 | } | ||
637 | } | ||
638 | } | ||
639 | |||
640 | /// <summary> | ||
641 | /// | ||
642 | /// </summary> | ||
643 | /// <param name="remoteClient"></param> | ||
644 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
645 | { | ||
646 | LLVector3 lPos; | ||
647 | lPos = AbsolutePosition; | ||
648 | LLQuaternion lRot; | ||
649 | lRot = new LLQuaternion(Rotation.x, Rotation.y, Rotation.z, Rotation.w); | ||
650 | |||
651 | remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalId, m_shape, lPos, m_flags, m_uuid, OwnerID, | ||
652 | m_text, ParentID, this.m_particleSystem, lRot); | ||
653 | } | ||
654 | |||
655 | /// <summary> | ||
656 | /// | ||
657 | /// </summary> | ||
658 | public void SendFullUpdateToAllClients() | ||
659 | { | ||
660 | List<ScenePresence> avatars = m_scene.RequestAvatarList(); | ||
661 | for (int i = 0; i < avatars.Count; i++) | ||
662 | { | ||
663 | SendFullUpdateToClient(avatars[i].ControllingClient); | ||
664 | } | ||
665 | } | ||
666 | |||
667 | /// <summary> | ||
668 | /// | ||
669 | /// </summary> | ||
670 | /// <param name="remoteClient"></param> | ||
671 | public void SendTerseUpdateForAllChildren(IClientAPI remoteClient) | ||
672 | { | ||
673 | |||
674 | SendTerseUpdateToClient(remoteClient); | ||
675 | for (int i = 0; i < m_children.Count; i++) | ||
676 | { | ||
677 | if (m_children[i] is Primitive) | ||
678 | { | ||
679 | ((Primitive)m_children[i]).SendTerseUpdateForAllChildren(remoteClient); | ||
680 | } | ||
681 | } | ||
682 | } | ||
683 | |||
684 | /// <summary> | ||
685 | /// | ||
686 | /// </summary> | ||
687 | /// <param name="RemoteClient"></param> | ||
688 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
689 | { | ||
690 | LLVector3 lPos; | ||
691 | Quaternion lRot; | ||
692 | |||
693 | lPos = AbsolutePosition; | ||
694 | lRot = Rotation; | ||
695 | |||
696 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
697 | RemoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalId, lPos, mRot); | ||
698 | } | ||
699 | |||
700 | /// <summary> | ||
701 | /// | ||
702 | /// </summary> | ||
703 | public void SendTerseUpdateToALLClients() | ||
704 | { | ||
705 | List<ScenePresence> avatars = m_scene.RequestAvatarList(); | ||
706 | for (int i = 0; i < avatars.Count; i++) | ||
707 | { | ||
708 | SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
709 | } | ||
710 | } | ||
711 | |||
712 | #endregion | ||
713 | |||
714 | public void TriggerOnPrimCountTainted() | ||
715 | { | ||
716 | OnPrimCountTainted(); | ||
717 | } | ||
718 | |||
719 | public override void SetText(string text, Vector3 color, double alpha) | ||
720 | { | ||
721 | throw new Exception("The method or operation is not implemented."); | ||
722 | } | ||
723 | } | ||
724 | } \ No newline at end of file | ||