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author | Jeff Ames | 2008-10-29 03:22:54 +0000 |
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committer | Jeff Ames | 2008-10-29 03:22:54 +0000 |
commit | 395a0f7977a00f0c86e5718b2f4349f731b60609 (patch) | |
tree | 9e6bc20b983b0fa066d7e9ed9f0ec9c523709518 /OpenSim/Region/Environment/Scenes/InnerScene.cs | |
parent | GridManager.GetRegions() now returns a List, not a Dictionary. Also removed s... (diff) | |
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 295569e..1e21a58 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -1373,7 +1373,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1373 | List<SceneObjectGroup> children = new List<SceneObjectGroup>(); | 1373 | List<SceneObjectGroup> children = new List<SceneObjectGroup>(); |
1374 | if (parenPrim != null) | 1374 | if (parenPrim != null) |
1375 | { | 1375 | { |
1376 | // We do this in reverse to get the link order of the prims correct | 1376 | // We do this in reverse to get the link order of the prims correct |
1377 | for (int i = childPrims.Count - 1; i >= 0; i--) | 1377 | for (int i = childPrims.Count - 1; i >= 0; i--) |
1378 | { | 1378 | { |
1379 | foreach (EntityBase ent in EntityList) | 1379 | foreach (EntityBase ent in EntityList) |