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authorCharles Krinke2008-11-06 19:18:30 +0000
committerCharles Krinke2008-11-06 19:18:30 +0000
commit9efc4e303b9996527f125a3de244471a5d78ded4 (patch)
treeee09daa3ed2d63e53b588cd0f0e43d325ce6b943 /OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
parentMantis#2514 & 1375. Thank you kindly, Thomas for a patch that: (diff)
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Mantis#2423. Thank you kindly, Godfrey for a patch that:
Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION;
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