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author | Charles Krinke | 2008-11-06 19:18:30 +0000 |
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committer | Charles Krinke | 2008-11-06 19:18:30 +0000 |
commit | 9efc4e303b9996527f125a3de244471a5d78ded4 (patch) | |
tree | ee09daa3ed2d63e53b588cd0f0e43d325ce6b943 /OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | |
parent | Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that: (diff) | |
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Mantis#2423. Thank you kindly, Godfrey for a patch that:
Included patch fixes error: Z and W terms in the quaternion were
swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>).
There is an issue with older prims: it seems their default sit
target was not always set to ZERO_ROTATION;
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs')
0 files changed, 0 insertions, 0 deletions