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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Environment/Scenes/EventManager.cs
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/EventManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/EventManager.cs980
1 files changed, 0 insertions, 980 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs
deleted file mode 100644
index bba7eed..0000000
--- a/OpenSim/Region/Environment/Scenes/EventManager.cs
+++ /dev/null
@@ -1,980 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30using OpenSim.Framework;
31using OpenSim.Framework.Client;
32using OpenSim.Region.Environment.Interfaces;
33using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
34using System.Collections.Generic;
35
36namespace OpenSim.Region.Environment.Scenes
37{
38 /// <summary>
39 /// A class for triggering remote scene events.
40 /// </summary>
41 public class EventManager
42 {
43 public delegate void OnFrameDelegate();
44
45 public event OnFrameDelegate OnFrame;
46
47 public delegate void ClientMovement(ScenePresence client);
48
49 public event ClientMovement OnClientMovement;
50
51 public delegate void OnTerrainTickDelegate();
52
53 public event OnTerrainTickDelegate OnTerrainTick;
54
55 public delegate void OnBackupDelegate(IRegionDataStore datastore, bool forceBackup);
56
57 public event OnBackupDelegate OnBackup;
58
59 public delegate void OnClientConnectCoreDelegate(IClientCore client);
60
61 public event OnClientConnectCoreDelegate OnClientConnect;
62
63 public delegate void OnNewClientDelegate(IClientAPI client);
64
65 /// <summary>
66 /// Depreciated in favour of OnClientConnect.
67 /// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
68 /// </summary>
69 public event OnNewClientDelegate OnNewClient;
70
71 public delegate void OnNewPresenceDelegate(ScenePresence presence);
72
73 public event OnNewPresenceDelegate OnNewPresence;
74
75 public delegate void OnRemovePresenceDelegate(UUID agentId);
76
77 public event OnRemovePresenceDelegate OnRemovePresence;
78
79 public delegate void OnParcelPrimCountUpdateDelegate();
80
81 public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
82
83 public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
84
85 public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
86
87 public delegate void OnPluginConsoleDelegate(string[] args);
88
89 public event OnPluginConsoleDelegate OnPluginConsole;
90
91 public delegate void OnShutdownDelegate();
92
93 public event OnShutdownDelegate OnShutdown;
94
95 public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
96 public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient);
97 public delegate void ScriptResetDelegate(uint localID, UUID itemID);
98
99 public delegate void OnPermissionErrorDelegate(UUID user, string reason);
100
101 public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene);
102
103 public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
104
105 public event ObjectGrabDelegate OnObjectGrab;
106 public event ObjectDeGrabDelegate OnObjectDeGrab;
107 public event ScriptResetDelegate OnScriptReset;
108
109 public event OnPermissionErrorDelegate OnPermissionError;
110
111 public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
112
113 public event NewRezScript OnRezScript;
114
115 public delegate void RemoveScript(uint localID, UUID itemID);
116
117 public event RemoveScript OnRemoveScript;
118
119 public delegate void StartScript(uint localID, UUID itemID);
120
121 public event StartScript OnStartScript;
122
123 public delegate void StopScript(uint localID, UUID itemID);
124
125 public event StopScript OnStopScript;
126
127 public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
128
129 public event SceneGroupMoved OnSceneGroupMove;
130
131 public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID);
132
133 public event SceneGroupGrabed OnSceneGroupGrab;
134
135 public delegate void LandObjectAdded(ILandObject newParcel);
136
137 public event LandObjectAdded OnLandObjectAdded;
138
139 public delegate void LandObjectRemoved(UUID globalID);
140
141 public event LandObjectRemoved OnLandObjectRemoved;
142
143 public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID);
144
145 public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
146
147 public delegate void SignificantClientMovement(IClientAPI remote_client);
148
149 public event SignificantClientMovement OnSignificantClientMovement;
150
151 public delegate void IncomingInstantMessage(GridInstantMessage message);
152
153 public event IncomingInstantMessage OnIncomingInstantMessage;
154
155 public event IncomingInstantMessage OnUnhandledInstantMessage;
156
157 public delegate void ClientClosed(UUID clientID);
158
159 public event ClientClosed OnClientClosed;
160
161 public delegate void ScriptChangedEvent(uint localID, uint change);
162
163 public event ScriptChangedEvent OnScriptChangedEvent;
164
165 public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
166
167 public event ScriptControlEvent OnScriptControlEvent;
168
169 public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
170
171 public event ScriptAtTargetEvent OnScriptAtTargetEvent;
172
173 public delegate void ScriptNotAtTargetEvent(uint localID);
174
175 public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
176
177 public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
178
179 public event ScriptColliding OnScriptColliderStart;
180 public event ScriptColliding OnScriptColliding;
181 public event ScriptColliding OnScriptCollidingEnd;
182
183 public delegate void OnMakeChildAgentDelegate(ScenePresence presence);
184 public event OnMakeChildAgentDelegate OnMakeChildAgent;
185
186 public delegate void OnMakeRootAgentDelegate(ScenePresence presence);
187 public event OnMakeRootAgentDelegate OnMakeRootAgent;
188
189 public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
190
191 public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete;
192
193 public delegate void RequestChangeWaterHeight(float height);
194
195 public event RequestChangeWaterHeight OnRequestChangeWaterHeight;
196
197 public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
198
199 public event AvatarKillData OnAvatarKilled;
200
201 public delegate void ScriptTimerEvent(uint localID, double timerinterval);
202
203 public event ScriptTimerEvent OnScriptTimerEvent;
204
205 public delegate void EstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
206 public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
207
208 public event EstateToolsTimeUpdate OnEstateToolsTimeUpdate;
209
210 public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj);
211 public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene;
212
213 public delegate void NoticeNoLandDataFromStorage();
214 public event NoticeNoLandDataFromStorage OnNoticeNoLandDataFromStorage;
215
216 public delegate void IncomingLandDataFromStorage(List<LandData> data);
217 public event IncomingLandDataFromStorage OnIncomingLandDataFromStorage;
218
219 public delegate void SetAllowForcefulBan(bool allow);
220 public event SetAllowForcefulBan OnSetAllowForcefulBan;
221
222 public delegate void RequestParcelPrimCountUpdate();
223 public event RequestParcelPrimCountUpdate OnRequestParcelPrimCountUpdate;
224
225 public delegate void ParcelPrimCountTainted();
226 public event ParcelPrimCountTainted OnParcelPrimCountTainted;
227 public event GetScriptRunning OnGetScriptRunning;
228
229 /// <summary>
230 /// RegisterCapsEvent is called by Scene after the Caps object
231 /// has been instantiated and before it is return to the
232 /// client and provides region modules to add their caps.
233 /// </summary>
234 public delegate void RegisterCapsEvent(UUID agentID, Caps caps);
235 public event RegisterCapsEvent OnRegisterCaps;
236
237 /// <summary>
238 /// DeregisterCapsEvent is called by Scene when the caps
239 /// handler for an agent are removed.
240 /// </summary>
241 public delegate void DeregisterCapsEvent(UUID agentID, Caps caps);
242 public event DeregisterCapsEvent OnDeregisterCaps;
243
244 /// <summary>
245 /// ChatFromWorldEvent is called via Scene when a chat message
246 /// from world comes in.
247 /// </summary>
248 public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat);
249 public event ChatFromWorldEvent OnChatFromWorld;
250
251 /// <summary>
252 /// ChatFromClientEvent is triggered via ChatModule (or
253 /// substitutes thereof) when a chat message
254 /// from the client comes in.
255 /// </summary>
256 public delegate void ChatFromClientEvent(Object sender, OSChatMessage chat);
257 public event ChatFromClientEvent OnChatFromClient;
258
259 /// <summary>
260 /// ChatBroadcastEvent is called via Scene when a broadcast chat message
261 /// from world comes in
262 /// </summary>
263 public delegate void ChatBroadcastEvent(Object sender, OSChatMessage chat);
264 public event ChatBroadcastEvent OnChatBroadcast;
265
266 public delegate float SunLindenHour();
267 public event SunLindenHour OnGetSunLindenHour;
268
269 /// <summary>
270 /// Called when oar file has finished loading, although
271 /// the scripts may not have started yet
272 /// Message is non empty string if there were problems loading the oar file
273 /// </summary>
274 public delegate void OarFileLoaded(string message);
275 public event OarFileLoaded OnOarFileLoaded;
276
277 /// <summary>
278 /// Called when an oar file has finished saving
279 /// Message is non empty string if there were problems saving the oar file
280 /// </summary>
281 public delegate void OarFileSaved(string message);
282 public event OarFileSaved OnOarFileSaved;
283
284 /// <summary>
285 /// Called when the script compile queue becomes empty
286 /// Returns the number of scripts which failed to start
287 /// </summary>
288 public delegate void EmptyScriptCompileQueue(int numScriptsFailed, string message);
289 public event EmptyScriptCompileQueue OnEmptyScriptCompileQueue;
290
291 public class MoneyTransferArgs : EventArgs
292 {
293 public UUID sender;
294 public UUID receiver;
295
296 // Always false. The SL protocol sucks.
297 public bool authenticated = false;
298
299 public int amount;
300 public int transactiontype;
301 public string description;
302
303 public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription)
304 {
305 sender = asender;
306 receiver = areceiver;
307 amount = aamount;
308 transactiontype = atransactiontype;
309 description = adescription;
310 }
311 }
312
313 public class LandBuyArgs : EventArgs
314 {
315 public UUID agentId = UUID.Zero;
316
317 public UUID groupId = UUID.Zero;
318
319 public UUID parcelOwnerID = UUID.Zero;
320
321 public bool final = false;
322 public bool groupOwned = false;
323 public bool removeContribution = false;
324 public int parcelLocalID = 0;
325 public int parcelArea = 0;
326 public int parcelPrice = 0;
327 public bool authenticated = false;
328 public bool landValidated = false;
329 public bool economyValidated = false;
330 public int transactionID = 0;
331 public int amountDebited = 0;
332
333 public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned,
334 bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice,
335 bool pauthenticated)
336 {
337 agentId = pagentId;
338 groupId = pgroupId;
339 final = pfinal;
340 groupOwned = pgroupOwned;
341 removeContribution = premoveContribution;
342 parcelLocalID = pparcelLocalID;
343 parcelArea = pparcelArea;
344 parcelPrice = pparcelPrice;
345 authenticated = pauthenticated;
346 }
347 }
348
349 public delegate void MoneyTransferEvent(Object sender, MoneyTransferArgs e);
350
351 public delegate void LandBuy(Object sender, LandBuyArgs e);
352
353 public event MoneyTransferEvent OnMoneyTransfer;
354 public event LandBuy OnLandBuy;
355 public event LandBuy OnValidateLandBuy;
356
357 /* Designated Event Deletage Instances */
358
359 private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
360 private ScriptAtTargetEvent handlerScriptAtTargetEvent = null;
361 private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null;
362 private ClientMovement handlerClientMovement = null; //OnClientMovement;
363 private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
364 private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
365 private OnFrameDelegate handlerFrame = null; //OnFrame;
366 private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
367 private OnClientConnectCoreDelegate handlerClientConnect = null; //OnClientConnect
368 private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
369 private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
370 private OnBackupDelegate handlerBackup = null; //OnBackup;
371 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
372 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
373 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
374 private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
375 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
376 private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab;
377 private ScriptResetDelegate handlerScriptReset = null; // OnScriptReset
378 private NewRezScript handlerRezScript = null; //OnRezScript;
379 private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
380 private StartScript handlerStartScript = null; //OnStartScript;
381 private StopScript handlerStopScript = null; //OnStopScript;
382 private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
383 private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
384 private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
385 private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
386 private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
387 private IncomingInstantMessage handlerIncomingInstantMessage = null; //OnIncomingInstantMessage;
388 private IncomingInstantMessage handlerUnhandledInstantMessage = null; //OnUnhandledInstantMessage;
389 private ClientClosed handlerClientClosed = null; //OnClientClosed;
390 private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent;
391 private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent;
392 private OnTerrainTickDelegate handlerTerrainTick = null; // OnTerainTick;
393 private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps;
394 private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps;
395 private ChatFromWorldEvent handlerChatFromWorld = null; // OnChatFromWorld;
396 private ChatFromClientEvent handlerChatFromClient = null; // OnChatFromClient;
397 private ChatBroadcastEvent handlerChatBroadcast = null; // OnChatBroadcast;
398 private NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = null;
399 private RequestChangeWaterHeight handlerRequestChangeWaterHeight = null; //OnRequestChangeWaterHeight
400 private ScriptControlEvent handlerScriptControlEvent = null;
401 private SignificantClientMovement handlerSignificantClientMovement = null;
402
403 private LandBuy handlerLandBuy = null;
404 private LandBuy handlerValidateLandBuy = null;
405 private AvatarKillData handlerAvatarKill = null;
406
407 private NoticeNoLandDataFromStorage handlerNoticeNoLandDataFromStorage = null;
408 private IncomingLandDataFromStorage handlerIncomingLandDataFromStorage = null;
409 private SetAllowForcefulBan handlerSetAllowForcefulBan = null;
410 private RequestParcelPrimCountUpdate handlerRequestParcelPrimCountUpdate = null;
411 private ParcelPrimCountTainted handlerParcelPrimCountTainted = null;
412 private ObjectBeingRemovedFromScene handlerObjectBeingRemovedFromScene = null;
413 private ScriptTimerEvent handlerScriptTimerEvent = null;
414 private EstateToolsTimeUpdate handlerEstateToolsTimeUpdate = null;
415
416 private ScriptColliding handlerCollidingStart = null;
417 private ScriptColliding handlerColliding = null;
418 private ScriptColliding handlerCollidingEnd = null;
419 private GetScriptRunning handlerGetScriptRunning = null;
420
421 private SunLindenHour handlerSunGetLindenHour = null;
422 private OnSetRootAgentSceneDelegate handlerSetRootAgentScene = null;
423
424 private OarFileLoaded handlerOarFileLoaded = null;
425 private OarFileSaved handlerOarFileSaved = null;
426
427 private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null;
428
429 public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
430 {
431 handlerGetScriptRunning = OnGetScriptRunning;
432 if (handlerGetScriptRunning != null)
433 handlerGetScriptRunning(controllingClient, objectID, itemID);
434 }
435
436 public void TriggerOnScriptChangedEvent(uint localID, uint change)
437 {
438 handlerScriptChangedEvent = OnScriptChangedEvent;
439 if (handlerScriptChangedEvent != null)
440 handlerScriptChangedEvent(localID, change);
441 }
442
443 public void TriggerOnClientMovement(ScenePresence avatar)
444 {
445 handlerClientMovement = OnClientMovement;
446 if (handlerClientMovement != null)
447 handlerClientMovement(avatar);
448 }
449
450 public void TriggerPermissionError(UUID user, string reason)
451 {
452 handlerPermissionError = OnPermissionError;
453 if (handlerPermissionError != null)
454 handlerPermissionError(user, reason);
455 }
456
457 public void TriggerOnPluginConsole(string[] args)
458 {
459 handlerPluginConsole = OnPluginConsole;
460 if (handlerPluginConsole != null)
461 handlerPluginConsole(args);
462 }
463
464 public void TriggerOnFrame()
465 {
466 handlerFrame = OnFrame;
467 if (handlerFrame != null)
468 {
469 handlerFrame();
470 }
471 }
472
473 public void TriggerOnNewClient(IClientAPI client)
474 {
475 handlerNewClient = OnNewClient;
476 if (handlerNewClient != null)
477 handlerNewClient(client);
478
479 if (client is IClientCore)
480 {
481 handlerClientConnect = OnClientConnect;
482 handlerClientConnect((IClientCore) client);
483 }
484 }
485
486 public void TriggerOnNewPresence(ScenePresence presence)
487 {
488 handlerNewPresence = OnNewPresence;
489 if (handlerNewPresence != null)
490 handlerNewPresence(presence);
491 }
492
493 public void TriggerOnRemovePresence(UUID agentId)
494 {
495 handlerRemovePresence = OnRemovePresence;
496 if (handlerRemovePresence != null)
497 {
498 handlerRemovePresence(agentId);
499 }
500 }
501
502 public void TriggerOnBackup(IRegionDataStore dstore)
503 {
504 handlerBackup = OnBackup;
505 if (handlerBackup != null)
506 {
507 handlerBackup(dstore, false);
508 }
509 }
510
511 public void TriggerParcelPrimCountUpdate()
512 {
513 handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
514 if (handlerParcelPrimCountUpdate != null)
515 {
516 handlerParcelPrimCountUpdate();
517 }
518 }
519
520 public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
521 {
522 handlerMoneyTransfer = OnMoneyTransfer;
523 if (handlerMoneyTransfer != null)
524 {
525 handlerMoneyTransfer(sender, e);
526 }
527 }
528
529 public void TriggerTerrainTick()
530 {
531 handlerTerrainTick = OnTerrainTick;
532 if (handlerTerrainTick != null)
533 {
534 handlerTerrainTick();
535 }
536 }
537
538 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
539 {
540 handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
541 if (handlerParcelPrimCountAdd != null)
542 {
543 handlerParcelPrimCountAdd(obj);
544 }
545 }
546
547 public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
548 {
549 handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
550 if (handlerObjectBeingRemovedFromScene != null)
551 {
552 handlerObjectBeingRemovedFromScene(obj);
553 }
554 }
555
556 public void TriggerShutdown()
557 {
558 handlerShutdown = OnShutdown;
559 if (handlerShutdown != null)
560 handlerShutdown();
561 }
562
563 public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
564 {
565 handlerObjectGrab = OnObjectGrab;
566 if (handlerObjectGrab != null)
567 {
568 handlerObjectGrab(localID, originalID, offsetPos, remoteClient, surfaceArgs);
569 }
570 }
571
572 public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient)
573 {
574 handlerObjectDeGrab = OnObjectDeGrab;
575 if (handlerObjectDeGrab != null)
576 {
577 handlerObjectDeGrab(localID, originalID, remoteClient);
578 }
579 }
580
581 public void TriggerScriptReset(uint localID, UUID itemID)
582 {
583 handlerScriptReset = OnScriptReset;
584 if (handlerScriptReset != null)
585 {
586 handlerScriptReset(localID, itemID);
587 }
588 }
589
590 public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
591 {
592 handlerRezScript = OnRezScript;
593 if (handlerRezScript != null)
594 {
595 handlerRezScript(localID, itemID, script, startParam,
596 postOnRez, engine, stateSource);
597 }
598 }
599
600 public void TriggerStartScript(uint localID, UUID itemID)
601 {
602 handlerStartScript = OnStartScript;
603 if (handlerStartScript != null)
604 {
605 handlerStartScript(localID, itemID);
606 }
607 }
608
609 public void TriggerStopScript(uint localID, UUID itemID)
610 {
611 handlerStopScript = OnStopScript;
612 if (handlerStopScript != null)
613 {
614 handlerStopScript(localID, itemID);
615 }
616 }
617
618 public void TriggerRemoveScript(uint localID, UUID itemID)
619 {
620 handlerRemoveScript = OnRemoveScript;
621 if (handlerRemoveScript != null)
622 {
623 handlerRemoveScript(localID, itemID);
624 }
625 }
626
627 public bool TriggerGroupMove(UUID groupID, Vector3 delta)
628 {
629 handlerSceneGroupMove = OnSceneGroupMove;
630
631 if (handlerSceneGroupMove != null)
632 {
633 return handlerSceneGroupMove(groupID, delta);
634 }
635 return true;
636 }
637
638 public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID)
639 {
640 handlerSceneGroupGrab = OnSceneGroupGrab;
641 if (handlerSceneGroupGrab != null)
642 {
643 handlerSceneGroupGrab(groupID, offset, userID);
644 }
645 }
646
647 public void TriggerLandObjectAdded(ILandObject newParcel)
648 {
649 handlerLandObjectAdded = OnLandObjectAdded;
650
651 if (handlerLandObjectAdded != null)
652 {
653 handlerLandObjectAdded(newParcel);
654 }
655 }
656
657 public void TriggerLandObjectRemoved(UUID globalID)
658 {
659 handlerLandObjectRemoved = OnLandObjectRemoved;
660 if (handlerLandObjectRemoved != null)
661 {
662 handlerLandObjectRemoved(globalID);
663 }
664 }
665
666 public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel)
667 {
668 //triggerLandObjectRemoved(localParcelID);
669
670 TriggerLandObjectAdded(newParcel);
671 }
672
673 public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID)
674 {
675 handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel;
676
677 if (handlerAvatarEnteringNewParcel != null)
678 {
679 handlerAvatarEnteringNewParcel(avatar, localLandID, regionID);
680 }
681 }
682
683 public void TriggerIncomingInstantMessage(GridInstantMessage message)
684 {
685 handlerIncomingInstantMessage = OnIncomingInstantMessage;
686 if (handlerIncomingInstantMessage != null)
687 {
688 handlerIncomingInstantMessage(message);
689 }
690 }
691
692 public void TriggerUnhandledInstantMessage(GridInstantMessage message)
693 {
694 handlerUnhandledInstantMessage = OnUnhandledInstantMessage;
695 if (handlerUnhandledInstantMessage != null)
696 {
697 handlerUnhandledInstantMessage(message);
698 }
699 }
700
701 public void TriggerClientClosed(UUID ClientID)
702 {
703 handlerClientClosed = OnClientClosed;
704 if (handlerClientClosed != null)
705 {
706 handlerClientClosed(ClientID);
707 }
708 }
709
710 public void TriggerOnMakeChildAgent(ScenePresence presence)
711 {
712 handlerMakeChildAgent = OnMakeChildAgent;
713 if (handlerMakeChildAgent != null)
714 {
715 handlerMakeChildAgent(presence);
716 }
717 }
718
719 public void TriggerOnMakeRootAgent(ScenePresence presence)
720 {
721 handlerMakeRootAgent = OnMakeRootAgent;
722 if (handlerMakeRootAgent != null)
723 {
724 handlerMakeRootAgent(presence);
725 }
726 }
727
728 public void TriggerOnRegisterCaps(UUID agentID, Caps caps)
729 {
730 handlerRegisterCaps = OnRegisterCaps;
731 if (handlerRegisterCaps != null)
732 {
733 handlerRegisterCaps(agentID, caps);
734 }
735 }
736
737 public void TriggerOnDeregisterCaps(UUID agentID, Caps caps)
738 {
739 handlerDeregisterCaps = OnDeregisterCaps;
740 if (handlerDeregisterCaps != null)
741 {
742 handlerDeregisterCaps(agentID, caps);
743 }
744 }
745
746 public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel)
747 {
748 handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete;
749 if (handlerNewInventoryItemUpdateComplete != null)
750 {
751 handlerNewInventoryItemUpdateComplete(agentID, AssetID, AssetName, userlevel);
752 }
753 }
754
755 public void TriggerLandBuy(Object sender, LandBuyArgs e)
756 {
757 handlerLandBuy = OnLandBuy;
758 if (handlerLandBuy != null)
759 {
760 handlerLandBuy(sender, e);
761 }
762 }
763
764 public void TriggerValidateLandBuy(Object sender, LandBuyArgs e)
765 {
766 handlerValidateLandBuy = OnValidateLandBuy;
767 if (handlerValidateLandBuy != null)
768 {
769 handlerValidateLandBuy(sender, e);
770 }
771 }
772
773 public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
774 {
775 handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
776 if (handlerScriptAtTargetEvent != null)
777 {
778 handlerScriptAtTargetEvent(localID, handle, targetpos, currentpos);
779 }
780 }
781
782 public void TriggerNotAtTargetEvent(uint localID)
783 {
784 handlerScriptNotAtTargetEvent = OnScriptNotAtTargetEvent;
785 if (handlerScriptNotAtTargetEvent != null)
786 {
787 handlerScriptNotAtTargetEvent(localID);
788 }
789 }
790
791 public void TriggerRequestChangeWaterHeight(float height)
792 {
793 handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight;
794 if (handlerRequestChangeWaterHeight != null)
795 {
796 handlerRequestChangeWaterHeight(height);
797 }
798 }
799
800 public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar)
801 {
802 handlerAvatarKill = OnAvatarKilled;
803 if (handlerAvatarKill != null)
804 {
805 handlerAvatarKill(KillerObjectLocalID, DeadAvatar);
806 }
807 }
808
809 public void TriggerSignificantClientMovement(IClientAPI client)
810 {
811 handlerSignificantClientMovement = OnSignificantClientMovement;
812 if (handlerSignificantClientMovement != null)
813 {
814 handlerSignificantClientMovement(client);
815 }
816 }
817
818 public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat)
819 {
820 handlerChatFromWorld = OnChatFromWorld;
821 if (handlerChatFromWorld != null)
822 {
823 handlerChatFromWorld(sender, chat);
824 }
825 }
826
827 public void TriggerOnChatFromClient(Object sender, OSChatMessage chat)
828 {
829 handlerChatFromClient = OnChatFromClient;
830 if (handlerChatFromClient != null)
831 {
832 handlerChatFromClient(sender, chat);
833 }
834 }
835
836 public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
837 {
838 handlerChatBroadcast = OnChatBroadcast;
839 if (handlerChatBroadcast != null)
840 {
841 handlerChatBroadcast(sender, chat);
842 }
843 }
844
845 internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
846 {
847 handlerScriptControlEvent = OnScriptControlEvent;
848 if (handlerScriptControlEvent != null)
849 {
850 handlerScriptControlEvent(p, scriptUUID, avatarID, held, _changed);
851 }
852 }
853
854 public void TriggerNoticeNoLandDataFromStorage()
855 {
856 handlerNoticeNoLandDataFromStorage = OnNoticeNoLandDataFromStorage;
857 if (handlerNoticeNoLandDataFromStorage != null)
858 {
859 handlerNoticeNoLandDataFromStorage();
860
861 }
862 }
863
864 public void TriggerIncomingLandDataFromStorage(List<LandData> landData)
865 {
866 handlerIncomingLandDataFromStorage = OnIncomingLandDataFromStorage;
867 if (handlerIncomingLandDataFromStorage != null)
868 {
869 handlerIncomingLandDataFromStorage(landData);
870
871 }
872 }
873
874 public void TriggerSetAllowForcefulBan(bool allow)
875 {
876 handlerSetAllowForcefulBan = OnSetAllowForcefulBan;
877 if (handlerSetAllowForcefulBan != null)
878 {
879 handlerSetAllowForcefulBan(allow);
880
881 }
882 }
883
884 public void TriggerRequestParcelPrimCountUpdate()
885 {
886 handlerRequestParcelPrimCountUpdate = OnRequestParcelPrimCountUpdate;
887 if (handlerRequestParcelPrimCountUpdate != null)
888 {
889 handlerRequestParcelPrimCountUpdate();
890 }
891 }
892
893 public void TriggerParcelPrimCountTainted()
894 {
895 handlerParcelPrimCountTainted = OnParcelPrimCountTainted;
896 if (handlerParcelPrimCountTainted != null)
897 {
898 handlerParcelPrimCountTainted();
899 }
900 }
901
902 // this lets us keep track of nasty script events like timer, etc.
903 public void TriggerTimerEvent(uint objLocalID, double Interval)
904 {
905 handlerScriptTimerEvent = OnScriptTimerEvent;
906 if (handlerScriptTimerEvent != null)
907 {
908 handlerScriptTimerEvent(objLocalID, Interval);
909 }
910 }
911
912 public void TriggerEstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float LindenHour)
913 {
914 handlerEstateToolsTimeUpdate = OnEstateToolsTimeUpdate;
915 if (handlerEstateToolsTimeUpdate != null)
916 {
917 handlerEstateToolsTimeUpdate(regionHandle, FixedTime, useEstateTime, LindenHour);
918 }
919 }
920
921 public float GetSunLindenHour()
922 {
923 handlerSunGetLindenHour = OnGetSunLindenHour;
924 if (handlerSunGetLindenHour != null)
925 {
926 return handlerSunGetLindenHour();
927 }
928 return 6;
929 }
930
931 public void TriggerOarFileLoaded(string message)
932 {
933 handlerOarFileLoaded = OnOarFileLoaded;
934 if (handlerOarFileLoaded != null)
935 handlerOarFileLoaded(message);
936 }
937
938 public void TriggerOarFileSaved(string message)
939 {
940 handlerOarFileSaved = OnOarFileSaved;
941 if (handlerOarFileSaved != null)
942 handlerOarFileSaved(message);
943 }
944
945 public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message)
946 {
947 handlerEmptyScriptCompileQueue = OnEmptyScriptCompileQueue;
948 if (handlerEmptyScriptCompileQueue != null)
949 handlerEmptyScriptCompileQueue(numScriptsFailed, message);
950 }
951
952 public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders)
953 {
954 handlerCollidingStart = OnScriptColliderStart;
955 if (handlerCollidingStart != null)
956 handlerCollidingStart(localId, colliders);
957 }
958
959 public void TriggerScriptColliding(uint localId, ColliderArgs colliders)
960 {
961 handlerColliding = OnScriptColliding;
962 if (handlerColliding != null)
963 handlerColliding(localId, colliders);
964 }
965
966 public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders)
967 {
968 handlerCollidingEnd = OnScriptCollidingEnd;
969 if (handlerCollidingEnd != null)
970 handlerCollidingEnd(localId, colliders);
971 }
972
973 public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
974 {
975 handlerSetRootAgentScene = OnSetRootAgentScene;
976 if (handlerSetRootAgentScene != null)
977 handlerSetRootAgentScene(agentID, scene);
978 }
979 }
980}