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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Environment/Scenes/EventManager.cs
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs (renamed from OpenSim/Region/Environment/Scenes/EventManager.cs)7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index bba7eed..23e1278 100644
--- a/OpenSim/Region/Environment/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -29,11 +29,12 @@ using System;
29using OpenMetaverse; 29using OpenMetaverse;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Framework.Client; 31using OpenSim.Framework.Client;
32using OpenSim.Region.Environment.Interfaces; 32using OpenSim.Region.Framework.Interfaces;
33using Caps=OpenSim.Framework.Communications.Capabilities.Caps; 33using OpenSim.Region.Framework.Scenes;
34using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
34using System.Collections.Generic; 35using System.Collections.Generic;
35 36
36namespace OpenSim.Region.Environment.Scenes 37namespace OpenSim.Region.Framework.Scenes
37{ 38{
38 /// <summary> 39 /// <summary>
39 /// A class for triggering remote scene events. 40 /// A class for triggering remote scene events.