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authorMelanie Thielker2008-11-01 18:18:19 +0000
committerMelanie Thielker2008-11-01 18:18:19 +0000
commit388c053dcb8de3d9b89c99989af1990296cf2001 (patch)
treea1d12cae14606bf30a59532de7d6e996a51f469e /OpenSim/Region/Environment/Scenes/EventManager.cs
parentRevert last checkin. Avatars fall through non-physical prims now. (diff)
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Make the IM and friends modules optional. Clean up some code that dealt
with the old Grid Instant Message over OGS1. Refactor the EventManager to be independent of the rigid module structure design imposed by the current implementation. Message routing is now done in the destination module rather than in the event manager. This way, more or less granular solutions are possible without core changes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/EventManager.cs28
1 files changed, 6 insertions, 22 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs
index c629faf..99aac93 100644
--- a/OpenSim/Region/Environment/Scenes/EventManager.cs
+++ b/OpenSim/Region/Environment/Scenes/EventManager.cs
@@ -135,13 +135,9 @@ namespace OpenSim.Region.Environment.Scenes
135 135
136 public event SignificantClientMovement OnSignificantClientMovement; 136 public event SignificantClientMovement OnSignificantClientMovement;
137 137
138 public delegate void NewGridInstantMessage(GridInstantMessage message); 138 public delegate void NewGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule);
139 139
140 public event NewGridInstantMessage OnGridInstantMessageToIMModule; 140 public event NewGridInstantMessage OnGridInstantMessage;
141
142 public event NewGridInstantMessage OnGridInstantMessageToFriendsModule;
143
144 public event NewGridInstantMessage OnGridInstantMessageToGroupsModule;
145 141
146 public delegate void ClientClosed(UUID clientID); 142 public delegate void ClientClosed(UUID clientID);
147 143
@@ -346,8 +342,7 @@ namespace OpenSim.Region.Environment.Scenes
346 private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; 342 private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
347 private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; 343 private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
348 private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; 344 private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
349 private NewGridInstantMessage handlerGridInstantMessageToIM = null; //OnGridInstantMessageToIMModule; 345 private NewGridInstantMessage handlerGridInstantMessage = null; //OnGridInstantMessage;
350 private NewGridInstantMessage handlerGridInstantMessageToFriends = null; //OnGridInstantMessageToFriendsModule;
351 private ClientClosed handlerClientClosed = null; //OnClientClosed; 346 private ClientClosed handlerClientClosed = null; //OnClientClosed;
352 private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent; 347 private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent;
353 private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent; 348 private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent;
@@ -635,21 +630,10 @@ namespace OpenSim.Region.Environment.Scenes
635 ///<param name="whichModule">A bit vector containing the modules to send the message to</param> 630 ///<param name="whichModule">A bit vector containing the modules to send the message to</param>
636 public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule) 631 public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule)
637 { 632 {
638 if ((whichModule & InstantMessageReceiver.IMModule) != 0) 633 handlerGridInstantMessage = OnGridInstantMessage;
639 { 634 if (handlerGridInstantMessage != null)
640 handlerGridInstantMessageToIM = OnGridInstantMessageToIMModule;
641 if (handlerGridInstantMessageToIM != null)
642 {
643 handlerGridInstantMessageToIM(message);
644 }
645 }
646 if ((whichModule & InstantMessageReceiver.FriendsModule) != 0)
647 { 635 {
648 handlerGridInstantMessageToFriends = OnGridInstantMessageToFriendsModule; 636 handlerGridInstantMessage(message, whichModule);
649 if (handlerGridInstantMessageToFriends != null)
650 {
651 handlerGridInstantMessageToFriends(message);
652 }
653 } 637 }
654 } 638 }
655 639