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authorSean Dague2008-12-12 18:33:16 +0000
committerSean Dague2008-12-12 18:33:16 +0000
commit7a4f11b94da2ba2fbe24393ce2804214e199bce7 (patch)
tree106c9d1e745156a100da8bfc352a0997a04062fe /OpenSim/Region/Environment/Scenes/EntityManager.cs
parentMade the casting of stings to floats more robust and work more like SL. (diff)
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* Deleted old EntiyList tests, added new EntityManager tests
* Edited EntityManager to treat Exceptions From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityManager.cs108
1 files changed, 89 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityManager.cs b/OpenSim/Region/Environment/Scenes/EntityManager.cs
index 25f73b4..e7592fe 100644
--- a/OpenSim/Region/Environment/Scenes/EntityManager.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityManager.cs
@@ -28,14 +28,19 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection;
32using log4net;
31using OpenMetaverse; 33using OpenMetaverse;
32 34
35
33namespace OpenSim.Region.Environment.Scenes 36namespace OpenSim.Region.Environment.Scenes
34{ 37{
35 public class EntityManager : IEnumerable<EntityBase> 38 public class EntityManager : IEnumerable<EntityBase>
36 { 39 {
40 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
37 private readonly Dictionary<UUID,EntityBase> m_eb_uuid = new Dictionary<UUID, EntityBase>(); 41 private readonly Dictionary<UUID,EntityBase> m_eb_uuid = new Dictionary<UUID, EntityBase>();
38 private readonly Dictionary<uint, EntityBase> m_eb_localID = new Dictionary<uint, EntityBase>(); 42 private readonly Dictionary<uint, EntityBase> m_eb_localID = new Dictionary<uint, EntityBase>();
43 private readonly Dictionary<UUID, ScenePresence> m_pres_uuid = new Dictionary<UUID, ScenePresence>();
39 private readonly Object m_lock = new Object(); 44 private readonly Object m_lock = new Object();
40 45
41 [Obsolete("Use Add() instead.")] 46 [Obsolete("Use Add() instead.")]
@@ -48,8 +53,15 @@ namespace OpenSim.Region.Environment.Scenes
48 { 53 {
49 lock (m_lock) 54 lock (m_lock)
50 { 55 {
51 m_eb_uuid.Add(entity.UUID, entity); 56 try
52 m_eb_localID.Add(entity.LocalId, entity); 57 {
58 m_eb_uuid.Add(entity.UUID, entity);
59 m_eb_localID.Add(entity.LocalId, entity);
60 }
61 catch(Exception e)
62 {
63 m_log.ErrorFormat("Add Entity failed: ", e);
64 }
53 } 65 }
54 } 66 }
55 67
@@ -57,8 +69,15 @@ namespace OpenSim.Region.Environment.Scenes
57 { 69 {
58 lock (m_lock) 70 lock (m_lock)
59 { 71 {
60 m_eb_uuid[entity.UUID] = entity; 72 try
61 m_eb_localID[entity.LocalId] = entity; 73 {
74 m_eb_uuid[entity.UUID] = entity;
75 m_eb_localID[entity.LocalId] = entity;
76 }
77 catch(Exception e)
78 {
79 m_log.ErrorFormat("Insert or Replace Entity failed: ", e);
80 }
62 } 81 }
63 } 82 }
64 83
@@ -86,7 +105,14 @@ namespace OpenSim.Region.Environment.Scenes
86 { 105 {
87 lock (m_lock) 106 lock (m_lock)
88 { 107 {
89 return m_eb_uuid.ContainsKey(id); 108 try
109 {
110 return m_eb_uuid.ContainsKey(id);
111 }
112 catch
113 {
114 return false;
115 }
90 } 116 }
91 } 117 }
92 118
@@ -94,7 +120,14 @@ namespace OpenSim.Region.Environment.Scenes
94 { 120 {
95 lock (m_lock) 121 lock (m_lock)
96 { 122 {
97 return m_eb_localID.ContainsKey(localID); 123 try
124 {
125 return m_eb_localID.ContainsKey(localID);
126 }
127 catch
128 {
129 return false;
130 }
98 } 131 }
99 } 132 }
100 133
@@ -102,10 +135,17 @@ namespace OpenSim.Region.Environment.Scenes
102 { 135 {
103 lock (m_lock) 136 lock (m_lock)
104 { 137 {
105 bool a = m_eb_uuid.Remove(m_eb_localID[localID].UUID); 138 try
106 bool b = m_eb_localID.Remove(localID); 139 {
107 140 bool a = m_eb_uuid.Remove(m_eb_localID[localID].UUID);
108 return a && b; 141 bool b = m_eb_localID.Remove(localID);
142 return a && b;
143 }
144 catch (Exception e)
145 {
146 m_log.ErrorFormat("Remove Entity failed for {0}", localID, e);
147 return false;
148 }
109 } 149 }
110 } 150 }
111 151
@@ -113,10 +153,17 @@ namespace OpenSim.Region.Environment.Scenes
113 { 153 {
114 lock (m_lock) 154 lock (m_lock)
115 { 155 {
116 bool a = m_eb_localID.Remove(m_eb_uuid[id].LocalId); 156 try
117 bool b = m_eb_uuid.Remove(id); 157 {
118 158 bool a = m_eb_localID.Remove(m_eb_uuid[id].LocalId);
119 return a && b; 159 bool b = m_eb_uuid.Remove(id);
160 return a && b;
161 }
162 catch (Exception e)
163 {
164 m_log.ErrorFormat("Remove Entity failed for {0}", id, e);
165 return false;
166 }
120 } 167 }
121 } 168 }
122 169
@@ -126,13 +173,21 @@ namespace OpenSim.Region.Environment.Scenes
126 173
127 lock (m_lock) 174 lock (m_lock)
128 { 175 {
129 foreach (KeyValuePair<UUID, EntityBase> pair in m_eb_uuid) 176 try
130 { 177 {
131 if (pair.Value is T) 178 foreach (KeyValuePair<UUID, EntityBase> pair in m_eb_uuid)
132 { 179 {
133 tmp.Add(pair.Value); 180 if (pair.Value is T)
181 {
182 tmp.Add(pair.Value);
183 }
134 } 184 }
135 } 185 }
186 catch (Exception e)
187 {
188 m_log.ErrorFormat("GetAllByType failed for {0}", e);
189 tmp = null;
190 }
136 } 191 }
137 192
138 return tmp; 193 return tmp;
@@ -152,7 +207,14 @@ namespace OpenSim.Region.Environment.Scenes
152 { 207 {
153 lock (m_lock) 208 lock (m_lock)
154 { 209 {
155 return m_eb_uuid[id]; 210 try
211 {
212 return m_eb_uuid[id];
213 }
214 catch
215 {
216 return null;
217 }
156 } 218 }
157 } 219 }
158 set 220 set
@@ -167,7 +229,14 @@ namespace OpenSim.Region.Environment.Scenes
167 { 229 {
168 lock (m_lock) 230 lock (m_lock)
169 { 231 {
170 return m_eb_localID[localID]; 232 try
233 {
234 return m_eb_localID[localID];
235 }
236 catch
237 {
238 return null;
239 }
171 } 240 }
172 } 241 }
173 set 242 set
@@ -205,5 +274,6 @@ namespace OpenSim.Region.Environment.Scenes
205 { 274 {
206 return GetEnumerator(); 275 return GetEnumerator();
207 } 276 }
277
208 } 278 }
209} 279}