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authorTeravus Ovares2008-02-10 10:55:57 +0000
committerTeravus Ovares2008-02-10 10:55:57 +0000
commit85a9834ed84f33d3610499914fa3168a8eebce6d (patch)
tree23b51c0c9e944a64a54428d6f684210e784f42a3 /OpenSim/Region/Environment/Scenes/EntityBase.cs
parentClean up logging calls using String.Format explicitly (diff)
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* A lot of ugly permissions updates.
** Created SendFullUpdateToAllClientsExcept(LLUUID) so that permission updates /appear/ to apply immediately ** Separated out the ObjectFlags and the Permission Flags. They're related but not the same ** Added a hack routine to add *back* the objectflags to the client flags because the client hates the way we're doing object permissions ** Updated the clientflags routine to properly tell the client when they can't edit admin objects (objects owned by the sim administrator) even when they're an estate manager(why? >.< argh!) ** Fixed a null sim administrator/estate manager/user from causing permissions to return false even when it should return true. ** Re-added ObjectModify hack to allow collaboration with the allow anyone to move checkbox until we get group permissions done.
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