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authordan miller2007-10-30 23:38:56 +0000
committerdan miller2007-10-30 23:38:56 +0000
commitf5195a453c265891858fbdcbed02dd768e7cb80f (patch)
tree5c97b620135b9e659d6205ffcb839056ab3851fd /OpenSim/Region/Environment/Scenes/EntityBase.cs
parentStep one on the long march towards grid based inventory. Introduction of an I... (diff)
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Tevarus' patch for object flags & implemented Phantom edits
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/EntityBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index b8bae57..d0cbcf6 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Environment.Scenes
36 { 36 {
37 protected List<EntityBase> m_children; 37 protected List<EntityBase> m_children;
38 38
39 protected Scene m_scene; 39 public Scene m_scene;
40 40
41 public LLUUID m_uuid; 41 public LLUUID m_uuid;
42 42