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authorJustin Clarke Casey2008-11-26 16:56:57 +0000
committerJustin Clarke Casey2008-11-26 16:56:57 +0000
commit7c2f8e2ee94529d317dba83fa52c6624af989270 (patch)
treefaff38839401da33b16becf396e3d1bdb87c056b /OpenSim/Region/Environment/Scenes/EntityBase.cs
parentScriptSponsor and LSL_Api are now MarshalByRefObject (diff)
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* Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode * The slight retardation on border cross remains - this is a separate issue
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/EntityBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index 7a3b9a7..3ae8cde 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes
87 protected Vector3 m_rotationalvelocity; 87 protected Vector3 m_rotationalvelocity;
88 88
89 /// <summary> 89 /// <summary>
90 /// 90 /// Current velocity of the entity.
91 /// </summary> 91 /// </summary>
92 public virtual Vector3 Velocity 92 public virtual Vector3 Velocity
93 { 93 {