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authorJustin Clarke Casey2008-01-07 02:12:06 +0000
committerJustin Clarke Casey2008-01-07 02:12:06 +0000
commit3e75dede1b744fa9a6b7cad00039620de01fb2e2 (patch)
treeaef7d627d0935d93a1cf01bf6ee16f2584c1a2ac /OpenSim/Region/Environment/Scenes/EntityBase.cs
parent* Adding More to the MessageServer classes. (diff)
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Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start.
No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/EntityBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityBase.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index 18799e4..82f829d 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -36,7 +36,12 @@ namespace OpenSim.Region.Environment.Scenes
36 { 36 {
37 protected List<EntityBase> m_children; 37 protected List<EntityBase> m_children;
38 38
39 public Scene m_scene; 39 protected Scene m_scene;
40
41 public Scene Scene
42 {
43 get { return m_scene; }
44 }
40 45
41 public LLUUID m_uuid; 46 public LLUUID m_uuid;
42 47