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authorTeravus Ovares2008-02-07 08:15:38 +0000
committerTeravus Ovares2008-02-07 08:15:38 +0000
commit3674257095f0c511b1f5810fdc034c2d49bb73a8 (patch)
treea9b4cda92de5ef51d7626b526aa19cd5a563089d /OpenSim/Region/Environment/Scenes/EntityBase.cs
parent* didn't save :P so, this is the other half to my last commit (diff)
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* This update contains a bucket-full of network optimizations.
* ParcelProperties are sent only when needed instead of on any movement * Terse Updates and other temporary data packets are marked unreliable * After a certain amount of users, the sim actually sends updates on things less * Experimental * Tested to 68 avatar with pCampBot (And it's surprising what actually causes the most lag.. the text chat!)
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