diff options
author | Adam Frisby | 2008-05-07 20:31:48 +0000 |
---|---|---|
committer | Adam Frisby | 2008-05-07 20:31:48 +0000 |
commit | a95f13a646e6c0ff07c765437011a29c3372f1b9 (patch) | |
tree | 7129f9dae3624287f7f8320d0cf16e90e46f0298 /OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | |
parent | enable velocity on our full update, as I think I know why (diff) | |
download | opensim-SC_OLD-a95f13a646e6c0ff07c765437011a29c3372f1b9.zip opensim-SC_OLD-a95f13a646e6c0ff07c765437011a29c3372f1b9.tar.gz opensim-SC_OLD-a95f13a646e6c0ff07c765437011a29c3372f1b9.tar.bz2 opensim-SC_OLD-a95f13a646e6c0ff07c765437011a29c3372f1b9.tar.xz |
* Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMERS. NAUGHTY.
* Thanks to Andrew (DeepThink) for working on this one.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AvatarAppearance.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs index 8f29507..c482d94 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs +++ b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
29 | using System.Runtime.Serialization; | 30 | using System.Runtime.Serialization; |
30 | using System.Security.Permissions; | 31 | using System.Security.Permissions; |
31 | using libsecondlife; | 32 | using libsecondlife; |
@@ -102,15 +103,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
102 | /// </summary> | 103 | /// </summary> |
103 | /// <param name="texture"></param> | 104 | /// <param name="texture"></param> |
104 | /// <param name="visualParam"></param> | 105 | /// <param name="visualParam"></param> |
105 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | 106 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
106 | { | 107 | { |
107 | LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); | 108 | LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); |
108 | m_textureEntry = textureEnt; | 109 | m_textureEntry = textureEnt; |
109 | 110 | ||
110 | for (int i = 0; i < visualParam.Length; i++) | 111 | m_visualParams = visualParam.ToArray(); |
111 | { | ||
112 | m_visualParams[i] = visualParam[i].ParamValue; | ||
113 | } | ||
114 | 112 | ||
115 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. | 113 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. |
116 | // (float)m_visualParams[25] = Height | 114 | // (float)m_visualParams[25] = Height |