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authorMW2007-12-07 22:47:11 +0000
committerMW2007-12-07 22:47:11 +0000
commit87b337ebf9f36ca3b2af94631ec9a235434877ac (patch)
tree19e83a62d69abc389268b0db07f816bd817908d9 /OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
parent"Borrowed" the LLSD class from a older version of libsl, so that our LLSD dec... (diff)
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Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AvatarAppearance.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/AvatarAppearance.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
index d8e69e6..84f635d 100644
--- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
+++ b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
@@ -61,11 +61,6 @@ namespace OpenSim.Region.Environment.Scenes
61 } 61 }
62 62
63 63
64 public void SetID(LLUUID avatarID)
65 {
66 m_scenePresenceID = avatarID;
67 }
68
69 /// <summary> 64 /// <summary>
70 /// 65 ///
71 /// </summary> 66 /// </summary>