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authorMW2008-03-14 14:40:31 +0000
committerMW2008-03-14 14:40:31 +0000
commita5f5be8a0c5cd43139146b6e66a874fc25ab9be7 (patch)
treea04955d943201a2887f2b8da2f96aa43b71a8aa5 /OpenSim/Region/Environment/Scenes/AvatarAnimations.cs
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attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened.
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