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authorMW2007-08-01 20:11:42 +0000
committerMW2007-08-01 20:11:42 +0000
commit1d5544a23a79c981cde44e6d49b73e07db407535 (patch)
tree2df15f3341c78dd3e6156c27afcc5bb706e779dd /OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs
parentAssume White as a console color just means "default", and don't use it. (diff)
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Little bit more work on AllNewSceneObjectPart2
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs37
1 files changed, 36 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs
index cf511ae..3552f33 100644
--- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs
+++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs
@@ -32,10 +32,10 @@ namespace OpenSim.Region.Environment.Scenes
32 public uint BaseMask = FULL_MASK_PERMISSIONS; 32 public uint BaseMask = FULL_MASK_PERMISSIONS;
33 33
34 protected PrimitiveBaseShape m_Shape; 34 protected PrimitiveBaseShape m_Shape;
35 protected byte[] m_particleSystem = new byte[0];
35 36
36 protected AllNewSceneObjectGroup2 m_parentGroup; 37 protected AllNewSceneObjectGroup2 m_parentGroup;
37 38
38
39 #region Properties 39 #region Properties
40 40
41 protected LLUUID m_uuid; 41 protected LLUUID m_uuid;
@@ -271,6 +271,35 @@ namespace OpenSim.Region.Environment.Scenes
271 } 271 }
272 #endregion 272 #endregion
273 273
274 #region Inventory
275 public void GetInventory(IClientAPI client, uint localID)
276 {
277 if (localID == this.m_localID)
278 {
279 client.SendTaskInventory(this.m_uuid, 0, new byte[0]);
280 }
281 }
282 #endregion
283
284 public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
285 {
286 this.m_Shape.ExtraParams = new byte[data.Length + 7];
287 int i = 0;
288 uint length = (uint)data.Length;
289 this.m_Shape.ExtraParams[i++] = 1;
290 this.m_Shape.ExtraParams[i++] = (byte)(type % 256);
291 this.m_Shape.ExtraParams[i++] = (byte)((type >> 8) % 256);
292
293 this.m_Shape.ExtraParams[i++] = (byte)(length % 256);
294 this.m_Shape.ExtraParams[i++] = (byte)((length >> 8) % 256);
295 this.m_Shape.ExtraParams[i++] = (byte)((length >> 16) % 256);
296 this.m_Shape.ExtraParams[i++] = (byte)((length >> 24) % 256);
297 Array.Copy(data, 0, this.m_Shape.ExtraParams, i, data.Length);
298
299 //this.ScheduleFullUpdate();
300 }
301
302
274 #region Texture 303 #region Texture
275 /// <summary> 304 /// <summary>
276 /// 305 ///
@@ -282,6 +311,12 @@ namespace OpenSim.Region.Environment.Scenes
282 } 311 }
283 #endregion 312 #endregion
284 313
314 public void AddNewParticleSystem(libsecondlife.Primitive.ParticleSystem pSystem)
315 {
316 this.m_particleSystem = pSystem.GetBytes();
317 }
318
319
285 #region Position 320 #region Position
286 /// <summary> 321 /// <summary>
287 /// 322 ///