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author | mingchen | 2007-07-14 15:11:36 +0000 |
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committer | mingchen | 2007-07-14 15:11:36 +0000 |
commit | 423d03eaefcae1bcaff8e4d16da014d350c91c42 (patch) | |
tree | 1caf9a940dc856be765b7b000d4360d954b6741a /OpenSim/Region/Environment/ParcelManager.cs | |
parent | Set up parcel manager and the master avatar in SimpleApp. (diff) | |
download | opensim-SC_OLD-423d03eaefcae1bcaff8e4d16da014d350c91c42.zip opensim-SC_OLD-423d03eaefcae1bcaff8e4d16da014d350c91c42.tar.gz opensim-SC_OLD-423d03eaefcae1bcaff8e4d16da014d350c91c42.tar.bz2 opensim-SC_OLD-423d03eaefcae1bcaff8e4d16da014d350c91c42.tar.xz |
*Added support for prim counting on parcels
**No restrictions yet in place, or total prim count
Diffstat (limited to 'OpenSim/Region/Environment/ParcelManager.cs')
-rw-r--r-- | OpenSim/Region/Environment/ParcelManager.cs | 117 |
1 files changed, 110 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs index b9c4067..981898f 100644 --- a/OpenSim/Region/Environment/ParcelManager.cs +++ b/OpenSim/Region/Environment/ParcelManager.cs | |||
@@ -75,6 +75,11 @@ namespace OpenSim.Region.Environment | |||
75 | private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | 75 | private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; |
76 | private int[,] parcelIDList = new int[64, 64]; | 76 | private int[,] parcelIDList = new int[64, 64]; |
77 | 77 | ||
78 | /// <summary> | ||
79 | /// Set to true when a prim is moved, created, added. Performs a prim count update | ||
80 | /// </summary> | ||
81 | public bool parcelPrimCountTainted = false; | ||
82 | |||
78 | private Scene m_world; | 83 | private Scene m_world; |
79 | private RegionInfo m_regInfo; | 84 | private RegionInfo m_regInfo; |
80 | 85 | ||
@@ -190,6 +195,13 @@ namespace OpenSim.Region.Environment | |||
190 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | 195 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> |
191 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | 196 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> |
192 | /// <returns>Parcel at the point supplied</returns> | 197 | /// <returns>Parcel at the point supplied</returns> |
198 | public Parcel getParcel(float x_float, float y_float) | ||
199 | { | ||
200 | int x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float))); | ||
201 | int y = Convert.ToInt32(Math.Floor(Convert.ToDouble(y_float))); | ||
202 | |||
203 | return getParcel(x, y); | ||
204 | } | ||
193 | public Parcel getParcel(int x, int y) | 205 | public Parcel getParcel(int x, int y) |
194 | { | 206 | { |
195 | if (x > 256 || y > 256 || x < 0 || y < 0) | 207 | if (x > 256 || y > 256 || x < 0 || y < 0) |
@@ -200,7 +212,6 @@ namespace OpenSim.Region.Environment | |||
200 | { | 212 | { |
201 | return parcelList[parcelIDList[x / 4, y / 4]]; | 213 | return parcelList[parcelIDList[x / 4, y / 4]]; |
202 | } | 214 | } |
203 | |||
204 | } | 215 | } |
205 | #endregion | 216 | #endregion |
206 | 217 | ||
@@ -262,9 +273,11 @@ namespace OpenSim.Region.Environment | |||
262 | parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); | 273 | parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); |
263 | parcelList[startParcelIndex].forceUpdateParcelInfo(); | 274 | parcelList[startParcelIndex].forceUpdateParcelInfo(); |
264 | 275 | ||
276 | |||
277 | this.setPrimsTainted(); | ||
278 | |||
265 | //Now add the new parcel | 279 | //Now add the new parcel |
266 | Parcel result = addParcel(newParcel); | 280 | Parcel result = addParcel(newParcel); |
267 | |||
268 | result.sendParcelUpdateToAvatarsOverMe(); | 281 | result.sendParcelUpdateToAvatarsOverMe(); |
269 | 282 | ||
270 | 283 | ||
@@ -326,6 +339,8 @@ namespace OpenSim.Region.Environment | |||
326 | } | 339 | } |
327 | 340 | ||
328 | 341 | ||
342 | this.setPrimsTainted(); | ||
343 | |||
329 | masterParcel.sendParcelUpdateToAvatarsOverMe(); | 344 | masterParcel.sendParcelUpdateToAvatarsOverMe(); |
330 | 345 | ||
331 | return true; | 346 | return true; |
@@ -493,13 +508,46 @@ namespace OpenSim.Region.Environment | |||
493 | Avatar clientAvatar = m_world.RequestAvatar(remote_client.AgentId); | 508 | Avatar clientAvatar = m_world.RequestAvatar(remote_client.AgentId); |
494 | if (clientAvatar != null) | 509 | if (clientAvatar != null) |
495 | { | 510 | { |
496 | Parcel over = getParcel(Convert.ToInt32(clientAvatar.Pos.X), Convert.ToInt32(clientAvatar.Pos.Y)); | 511 | Parcel over = getParcel(clientAvatar.Pos.X,clientAvatar.Pos.Y); |
497 | if (over != null) | 512 | if (over != null) |
498 | { | 513 | { |
499 | over.sendParcelProperties(0, false, 0, remote_client); | 514 | over.sendParcelProperties(0, false, 0, remote_client); |
500 | } | 515 | } |
501 | } | 516 | } |
502 | } | 517 | } |
518 | |||
519 | public void resetAllParcelPrimCounts() | ||
520 | { | ||
521 | foreach (Parcel p in parcelList.Values) | ||
522 | { | ||
523 | p.resetParcelPrimCounts(); | ||
524 | } | ||
525 | } | ||
526 | |||
527 | public void addPrimToParcelCounts(SceneObject obj) | ||
528 | { | ||
529 | LLVector3 position = obj.rootPrimitive.Pos; | ||
530 | int pos_x = Convert.ToInt32(Math.Round(position.X)); | ||
531 | int pos_y = Convert.ToInt32(Math.Round(position.Y)); | ||
532 | Parcel parcelUnderPrim = getParcel(pos_x, pos_y); | ||
533 | if (parcelUnderPrim != null) | ||
534 | { | ||
535 | parcelUnderPrim.addPrimToCount(obj); | ||
536 | } | ||
537 | } | ||
538 | |||
539 | public void removePrimFromParcelCounts(SceneObject obj) | ||
540 | { | ||
541 | foreach (Parcel p in parcelList.Values) | ||
542 | { | ||
543 | p.removePrimFromCount(obj); | ||
544 | } | ||
545 | } | ||
546 | |||
547 | public void setPrimsTainted() | ||
548 | { | ||
549 | this.parcelPrimCountTainted = true; | ||
550 | } | ||
503 | #endregion | 551 | #endregion |
504 | } | 552 | } |
505 | #endregion | 553 | #endregion |
@@ -513,6 +561,8 @@ namespace OpenSim.Region.Environment | |||
513 | { | 561 | { |
514 | #region Member Variables | 562 | #region Member Variables |
515 | public ParcelData parcelData = new ParcelData(); | 563 | public ParcelData parcelData = new ParcelData(); |
564 | public List<SceneObject> primsOverMe = new List<SceneObject>(); | ||
565 | |||
516 | public Scene m_world; | 566 | public Scene m_world; |
517 | 567 | ||
518 | private bool[,] parcelBitmap = new bool[64, 64]; | 568 | private bool[,] parcelBitmap = new bool[64, 64]; |
@@ -602,9 +652,9 @@ namespace OpenSim.Region.Environment | |||
602 | updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName); | 652 | updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName); |
603 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | 653 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented |
604 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | 654 | updatePacket.ParcelData.OtherCount = 0; //unemplemented |
605 | updatePacket.ParcelData.OtherPrims = 0; //unemplented | 655 | updatePacket.ParcelData.OtherPrims = parcelData.groupPrims; |
606 | updatePacket.ParcelData.OwnerID = parcelData.ownerID; | 656 | updatePacket.ParcelData.OwnerID = parcelData.ownerID; |
607 | updatePacket.ParcelData.OwnerPrims = 0; //unemplemented | 657 | updatePacket.ParcelData.OwnerPrims = parcelData.ownerPrims; |
608 | updatePacket.ParcelData.ParcelFlags = parcelData.parcelFlags; | 658 | updatePacket.ParcelData.ParcelFlags = parcelData.parcelFlags; |
609 | updatePacket.ParcelData.ParcelPrimBonus = m_world.RegionInfo.estateSettings.objectBonusFactor; | 659 | updatePacket.ParcelData.ParcelPrimBonus = m_world.RegionInfo.estateSettings.objectBonusFactor; |
610 | updatePacket.ParcelData.PassHours = parcelData.passHours; | 660 | updatePacket.ParcelData.PassHours = parcelData.passHours; |
@@ -616,7 +666,7 @@ namespace OpenSim.Region.Environment | |||
616 | updatePacket.ParcelData.RegionPushOverride = (((uint)m_world.RegionInfo.estateSettings.regionFlags & (uint)Simulator.RegionFlags.RestrictPushObject) > 0); | 666 | updatePacket.ParcelData.RegionPushOverride = (((uint)m_world.RegionInfo.estateSettings.regionFlags & (uint)Simulator.RegionFlags.RestrictPushObject) > 0); |
617 | updatePacket.ParcelData.RentPrice = 0; | 667 | updatePacket.ParcelData.RentPrice = 0; |
618 | updatePacket.ParcelData.RequestResult = request_result; | 668 | updatePacket.ParcelData.RequestResult = request_result; |
619 | updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented | 669 | updatePacket.ParcelData.SalePrice = parcelData.salePrice; |
620 | updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented | 670 | updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented |
621 | updatePacket.ParcelData.SelfCount = 0;//unemplemented | 671 | updatePacket.ParcelData.SelfCount = 0;//unemplemented |
622 | updatePacket.ParcelData.SequenceID = sequence_id; | 672 | updatePacket.ParcelData.SequenceID = sequence_id; |
@@ -625,7 +675,7 @@ namespace OpenSim.Region.Environment | |||
625 | updatePacket.ParcelData.SnapSelection = snap_selection; | 675 | updatePacket.ParcelData.SnapSelection = snap_selection; |
626 | updatePacket.ParcelData.SnapshotID = parcelData.snapshotID; | 676 | updatePacket.ParcelData.SnapshotID = parcelData.snapshotID; |
627 | updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; | 677 | updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; |
628 | updatePacket.ParcelData.TotalPrims = 0; //unemplemented | 678 | updatePacket.ParcelData.TotalPrims = parcelData.ownerPrims + parcelData.groupPrims + parcelData.otherPrims; |
629 | updatePacket.ParcelData.UserLocation = parcelData.userLocation; | 679 | updatePacket.ParcelData.UserLocation = parcelData.userLocation; |
630 | updatePacket.ParcelData.UserLookAt = parcelData.userLookAt; | 680 | updatePacket.ParcelData.UserLookAt = parcelData.userLookAt; |
631 | remote_client.OutPacket((Packet)updatePacket); | 681 | remote_client.OutPacket((Packet)updatePacket); |
@@ -900,6 +950,59 @@ namespace OpenSim.Region.Environment | |||
900 | } | 950 | } |
901 | #endregion | 951 | #endregion |
902 | 952 | ||
953 | public void resetParcelPrimCounts() | ||
954 | { | ||
955 | parcelData.groupPrims = 0; | ||
956 | parcelData.ownerPrims = 0; | ||
957 | parcelData.groupPrims = 0; | ||
958 | primsOverMe.Clear(); | ||
959 | } | ||
960 | |||
961 | public void addPrimToCount(SceneObject obj) | ||
962 | { | ||
963 | LLUUID prim_owner = obj.rootPrimitive.OwnerID; | ||
964 | int prim_count = obj.primCount; | ||
965 | |||
966 | if(prim_owner == parcelData.ownerID) | ||
967 | { | ||
968 | parcelData.ownerPrims += prim_count; | ||
969 | } | ||
970 | else if (prim_owner == parcelData.groupID) | ||
971 | { | ||
972 | parcelData.groupPrims += prim_count; | ||
973 | } | ||
974 | else | ||
975 | { | ||
976 | parcelData.otherPrims += prim_count; | ||
977 | } | ||
978 | primsOverMe.Add(obj); | ||
979 | |||
980 | } | ||
981 | |||
982 | public void removePrimFromCount(SceneObject obj) | ||
983 | { | ||
984 | if (primsOverMe.Contains(obj)) | ||
985 | { | ||
986 | LLUUID prim_owner = obj.rootPrimitive.OwnerID; | ||
987 | int prim_count = obj.primCount; | ||
988 | |||
989 | if (prim_owner == parcelData.ownerID) | ||
990 | { | ||
991 | parcelData.ownerPrims -= prim_count; | ||
992 | } | ||
993 | else if (prim_owner == parcelData.groupID) | ||
994 | { | ||
995 | parcelData.groupPrims -= prim_count; | ||
996 | } | ||
997 | else | ||
998 | { | ||
999 | parcelData.otherPrims -= prim_count; | ||
1000 | } | ||
1001 | |||
1002 | primsOverMe.Remove(obj); | ||
1003 | } | ||
1004 | } | ||
1005 | |||
903 | #endregion | 1006 | #endregion |
904 | 1007 | ||
905 | 1008 | ||