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author | lbsa71 | 2007-07-01 13:17:27 +0000 |
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committer | lbsa71 | 2007-07-01 13:17:27 +0000 |
commit | 5e805656db1215518a344d6d5364629a4997fd47 (patch) | |
tree | 2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |
parent | * Project files fixed for OGS. (diff) | |
download | opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.zip opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.gz opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.bz2 opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.xz |
Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index eb26ea0..2fa5e76 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,23 +11,23 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
15 | <include name="EstateManager.cs" /> | 14 | <include name="EstateManager.cs" /> |
16 | <include name="ParcelManager.cs" /> | 15 | <include name="ParcelManager.cs" /> |
16 | <include name="RegionManager.cs" /> | ||
17 | <include name="Scenes/Entity.cs" /> | 17 | <include name="Scenes/Entity.cs" /> |
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
18 | <include name="Scenes/Scene.cs" /> | 20 | <include name="Scenes/Scene.cs" /> |
19 | <include name="Scenes/ScenePresence.Body.cs" /> | ||
20 | <include name="Scenes/SceneEvents.cs" /> | ||
21 | <include name="Scenes/ScenePresence.cs" /> | ||
22 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
23 | <include name="Scenes/Scene.PacketHandlers.cs" /> | 21 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/Primitive.cs" /> | ||
26 | <include name="Scenes/SceneBase.cs" /> | 22 | <include name="Scenes/SceneBase.cs" /> |
27 | <include name="Scenes/IScenePresenceBody.cs" /> | 23 | <include name="Scenes/SceneEvents.cs" /> |
28 | <include name="Scenes/scripting/ScriptManager.cs" /> | 24 | <include name="Scenes/SceneObject.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 25 | <include name="Scenes/ScenePresence.Animations.cs" /> |
26 | <include name="Scenes/ScenePresence.Body.cs" /> | ||
27 | <include name="Scenes/ScenePresence.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | 28 | <include name="Scenes/scripting/Script.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
33 | </sources> | 33 | </sources> |