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author | lbsa71 | 2007-07-01 13:17:27 +0000 |
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committer | lbsa71 | 2007-07-01 13:17:27 +0000 |
commit | 5e805656db1215518a344d6d5364629a4997fd47 (patch) | |
tree | 2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |
parent | * Project files fixed for OGS. (diff) | |
download | opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.zip opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.gz opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.bz2 opensim-SC_OLD-5e805656db1215518a344d6d5364629a4997fd47.tar.xz |
Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 6dabd05..428f381 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -144,55 +144,55 @@ | |||
144 | </ProjectReference> | 144 | </ProjectReference> |
145 | </ItemGroup> | 145 | </ItemGroup> |
146 | <ItemGroup> | 146 | <ItemGroup> |
147 | <Compile Include="RegionManager.cs"> | ||
148 | <SubType>Code</SubType> | ||
149 | </Compile> | ||
150 | <Compile Include="EstateManager.cs"> | 147 | <Compile Include="EstateManager.cs"> |
151 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
152 | </Compile> | 149 | </Compile> |
153 | <Compile Include="ParcelManager.cs"> | 150 | <Compile Include="ParcelManager.cs"> |
154 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
155 | </Compile> | 152 | </Compile> |
153 | <Compile Include="RegionManager.cs"> | ||
154 | <SubType>Code</SubType> | ||
155 | </Compile> | ||
156 | <Compile Include="Scenes\Entity.cs"> | 156 | <Compile Include="Scenes\Entity.cs"> |
157 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
158 | </Compile> | 158 | </Compile> |
159 | <Compile Include="Scenes\Scene.cs"> | 159 | <Compile Include="Scenes\IScenePresenceBody.cs"> |
160 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
161 | </Compile> | 161 | </Compile> |
162 | <Compile Include="Scenes\ScenePresence.Body.cs"> | 162 | <Compile Include="Scenes\Primitive.cs"> |
163 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
164 | </Compile> | 164 | </Compile> |
165 | <Compile Include="Scenes\SceneEvents.cs"> | 165 | <Compile Include="Scenes\Scene.cs"> |
166 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
167 | </Compile> | 167 | </Compile> |
168 | <Compile Include="Scenes\ScenePresence.cs"> | 168 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
169 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
170 | </Compile> | 170 | </Compile> |
171 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 171 | <Compile Include="Scenes\SceneBase.cs"> |
172 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
173 | </Compile> | 173 | </Compile> |
174 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 174 | <Compile Include="Scenes\SceneEvents.cs"> |
175 | <SubType>Code</SubType> | 175 | <SubType>Code</SubType> |
176 | </Compile> | 176 | </Compile> |
177 | <Compile Include="Scenes\SceneObject.cs"> | 177 | <Compile Include="Scenes\SceneObject.cs"> |
178 | <SubType>Code</SubType> | 178 | <SubType>Code</SubType> |
179 | </Compile> | 179 | </Compile> |
180 | <Compile Include="Scenes\Primitive.cs"> | 180 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
181 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
182 | </Compile> | 182 | </Compile> |
183 | <Compile Include="Scenes\SceneBase.cs"> | 183 | <Compile Include="Scenes\ScenePresence.Body.cs"> |
184 | <SubType>Code</SubType> | 184 | <SubType>Code</SubType> |
185 | </Compile> | 185 | </Compile> |
186 | <Compile Include="Scenes\IScenePresenceBody.cs"> | 186 | <Compile Include="Scenes\ScenePresence.cs"> |
187 | <SubType>Code</SubType> | 187 | <SubType>Code</SubType> |
188 | </Compile> | 188 | </Compile> |
189 | <Compile Include="Scenes\scripting\ScriptManager.cs"> | 189 | <Compile Include="Scenes\scripting\Script.cs"> |
190 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
191 | </Compile> | 191 | </Compile> |
192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> | 192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> |
193 | <SubType>Code</SubType> | 193 | <SubType>Code</SubType> |
194 | </Compile> | 194 | </Compile> |
195 | <Compile Include="Scenes\scripting\Script.cs"> | 195 | <Compile Include="Scenes\scripting\ScriptManager.cs"> |
196 | <SubType>Code</SubType> | 196 | <SubType>Code</SubType> |
197 | </Compile> | 197 | </Compile> |
198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> | 198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> |